Arma 3
RHS US Army Renewal
Showing 1-6 of 6 entries
Update: 22 Jul @ 11:27am

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v1.4 mod release
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Added:
+ added ZUP_RHS_Hatchet.pbo - optional file; this adds variants of UH-60M helicopters from the Hatchet H-60 mod (includes minor retextures); located in the addons folder

Update: 21 Jul @ 12:56pm

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v1.3 HOTFIX
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Fixed:
* adjusted helicopter crew config (did not have the proper uniform equipped on initialisation)

Update: 10 Jul @ 4:51pm

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v1.3 mod release
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Added:
+ added ZUP_RHS_VEX.pbo - optional file; this changes the crews of vehicles from Luminous' RHS Vehicle Expansion Pack; located in the addons folder

Fixed:
* changed UH-60M Medevac helicopter names - now they're properly named HH-60Ms

Update: 29 Jun @ 2:55pm

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v1.2 mod release
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IMPORTANT:
I had to create a new bikey, I forgot to backup the old one before replacing my motherboard and other components.

Added:
+ added "optional" folder
+ added ZUP_RHS_T1_M110.pbo - optional file; this swaps RHS SR-25 rifles with their Tier One counterparts (Tier One Weapons dependency); located in the addons folder
+ added ZUP_RHS_IHPS_MSV.pbo - optional file; this swaps the ACH helmets and IOTV vests of all infantrymen with IHPS helmets and MSV vests, respectively; located in the optional folder
+ added ZUP_RHS_AIRB_NGSW.pbo - optional file; this swaps the weapons of airborne infantrymen with the M7 and M250, the exceptions being the snipers, marksman, breacher, etc.; the grenadier no longer has an underbarrel GL, instead he has the Mk 13 GL secondary weapon; located in the optional folder

Update: 19 May @ 10:10am

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v1.1 mod release
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Added:
+ helicopter pilots no longer use PVS-15 NVGs (they were supposed to be using the XYI AVS-9s anyway), now they use the newly imported TFC AVS-9 NVGs

Removed:
- XYI AVS-9 night vision goggles

Update: 18 Jan @ 5:53pm

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v1.0 mod release
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Original mod release.

Added:
+ new units in both RHS US Army factions, with class naming schemes similar to RHS (e.g. RTO, Spotter, Grenadier equipped with Mk 13 GL)
+ fully edited all loadouts of visible infantry units (from head to toe, including partial gear randomisation and the SIG M17 as a sidearm, IHPS helmets for certain units)
+ aviator NVGs imported from XYI (AVS-9)
+ edited attributes and/or textures of certain vehicles (Apache, CH-47, UH-60)
+ edited crews of certain vehicles (M1117, Abrams, Caiman, FMTV, HEMTT, Himars, M11XX, M-ATV, RG33L, Stryker)
+ new weapon loadouts, made to fit the 2020-2025 timeframe

Removed:
- hidden multiple vehicles that I thought of as obsolete/redundant (e.g. M113 & Bradleys from 1990s)
- hidden multiple infantry units that I thought of as obsolete/redundant (e.g. Riflemen with M16's and old M4's, uniform specific airborne riflemen, combat crewman [fully replaced by crewman], driver & driver armored, and a few others)