Space Engineers

Space Engineers

Aliens SE - New
Showing 1-3 of 3 entries
Update: 29 Jan @ 11:36am

Updated the following:

DragoF1sh - Torti landing gear cause clang when retracted - so you have to fly the ship with landing gear extended.
Fixed maybe = torque increased to max for the torti's back landing gear.    

DragoF1sh - Red truck - wrong trigger for H2 tanks - stockpile set as off rather than on/off.
Fixed - second cockpit now has on/off option for stockpile.

DragoF1sh -  LCDs in the pumphouse and Ops center with GPS are inaccessible, so players can't get the GPS from them
Fix -All LCD with GPS markers have been set to share with all.

DragoF1sh - Pump House memo is not shared
Fixed - button updated.

DragoF1sh - Another bug found: reactor is inaccessible
Fixed - reactor is set to share with all.

Update: 27 Jan @ 5:27am

Updated issues with the following:

Issue:- Some storage lockers containing loot are access denied.
I have added share with all to all lockers and containers, I am worried about the armory as they don't seem to have a share with all option, if someone could check that would be helpful.

Issue: - Once you get to the Base Operations button panels are not accessible by everyone - which soft locks the story and prevents progression.
All button panels are now configured so anyone can use them.

Issue:- Some other button panels throughout the scenario are not accessible by the player, preventing players from listening to memos and other story details.
Fixed.

Issue:- The 2 larger ships are not docked to anything. They cannot be refueled because they aren't connected to the base.
You have to connect the other 2 ships yourself, they are buttons on the side of the landing pad, but the button panels where not shared, should be fixed

Issue:- The 3rd smaller ship (Courier) is a station. I tried flying it and had to set it up as a ship.
The grid in now a ship Fixed

Issue:- The smaller hover-vehicles in the middle of the base are locked down and there is no button to unlock them and use them.[/i]
Fixed

Issue:- The east gate has no direct storyline going to it (I did find a rover out there). I think it is a wonderful opportunity....
It was going to be another part of the story where you collect a data file as proof to what they were doing there. but i didn't add it in

Issue:- The large trucks are front heavy and have a tendency to flip when you brake. Unsure if this is intentional.[/i]
They are not the best trucks, there here repurposed from another build,

Issue:- There is way too much ammo. I think it would be a lot more scary if ammo was more difficult to obtain or less plentiful.
I think I might leave this as it is to makes it easier when you die to get going again.

Issue:- H2 gens at the pump house are off
Fixed.

Issue:- Almost every vehicle was not shared and is inaccessible to the player. Only the starting rovers were accessible.
Fixed.

Thanks to DragoF1sh for taking the time to look at this and post back.
Much appreciated

Update: 25 Jan @ 12:36pm