Barotrauma

Barotrauma

Security Talent Rework
Showing 1-10 of 10 entries
Update: 10 May @ 5:23am

- Riot Armor values modified: Now has 40% blunt force trauma protection. But is now slowed by an additional 10%.
- Buffed Warmup Exercise max values to 20%.
- Warmup Exercise now correctly gives MeleeAttackMultiplier whereas before it was MeleeAttackSpeed.
- Warmup logic changed, now instead of being a straight 5-20% buff that dwindles overtime, when over 120 (2 minutes duration), the buff will be in full effect giving straight 20% for the whole minute if you exercise up to 180.

Update: 24 Mar @ 4:19am

- Simplified Chinese localization added thanks to Luviagelita.

Update: 21 Mar @ 1:36pm

- Updated with Russian Localization thanks to Jimm800.

Update: 18 Mar @ 4:34am

- Changed Warmup to be "up to x" stats rather than instantly giving max stats on affliction.

Update: 17 Mar @ 6:06pm

- Quick patch to improve and optimize logic for Warmup.

Update: 17 Mar @ 5:38pm

- Added the last missing talent to tier 2 generic talents. "Warmup"

Update: 10 Mar @ 4:04pm

- Quick patch to put Daring Dolphin open sea swim speed boost to 10% rather than 90% (I used that for testing and forgot to change it), hope someone got to enjoy that while it lasted.

Update: 9 Mar @ 10:41am

- Nerfed Crusty Seaman damage resistance from 15% to 10%
- Buffed Daring Dolphin speed to now increase by a further 10% in open sea.
- Fixed Side by Side wrong color on Stun affliction name.

Update: 27 Jan @ 3:37am

- Reworded Protect And Serve to say "Bonus Money" instead of Marks to match similar talents.
- Redid afflictions with durations to actually use duration attribute instead of negative strength change (this is purely visual on players end, so bars wont reduce over time but rather just disappear.)
- Removed the gimp file version of Riot Armor that was taking up 1 mb when it shouldn't have been there in release version.

Update: 26 Jan @ 12:45pm