Barotrauma

Barotrauma

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Security Talent Rework
   
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26 Jan @ 12:45pm
10 May @ 5:23am
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Security Talent Rework

Description
The second in this talent reworking series. As the name suggests, this mod reworks the security talents to be more balanced and put a larger emphasis on play styles.


Reworked Talents:

Generic Basic Talents:(Slight changes as well as splitting shotgun and smgs into their own talents alongside respective ammo types, letting you choose a style rather than just needing both like in vanilla.)
[1]Buff: Gain an additional 50% buff duration.
Gain an additional 25% Chem addiction resistance.
[1]First Aid Training: Unchanged.
[1]Conditioning: Unchanged.
[1]Protect And Serve: Gain 50% more XP and 300 bonus money when completing a Escort mission.
[1]Spray N' Pray: Gain 15% reduction to spread.
Reduce the penalty for dual-wielding ranged weapons by 50%.
Unlock Recipe: Machine Pistol, SMG Magaazine.
[1]War Stories: Unchanged.
[2]Bootcamp: Unchanged.
[2]By The Book: Unchanged.
[2]Close Quarters: Deal 10% more damage to up close enemies.
Unlock Recipe: Riot Shotgun, Shotgun Shells.
[2]Lead Rain: Unlock Recipe: SMG, SMG Magazines, Bandolier.
[2]Swole: Unchanged but moved to this tier.
[2]Warmup: Gain Exercise by ragdolling for 1 second that lasts 30 seconds, this can be stacked up to 180 seconds.
Exercise provides an increase of 20% to Movement Speed, Melee Damage and resistance to Stun.

Frogman Tree:(A lot of talent items have been moved around here, requiring a bit more investment to unlock while also putting rifle alongside this tree to fit with the spec-ops finale.)
[1]Boarding Party: While inside an enemy submarine, gain 20% resistance to damage.
Unlock Recipe: Boarding Axe, Rifle, Rifle Round.
[2]Scavenger: Whenever you open a secure cabinet inside a Wreck for the first time, you have a 20% chance of finding additional items.
While inside a Wreck, gain 10% resistance to damage.
[2]Slayer: Gain an additional 25% attack power with harpoons.
If you are in the open sea, gain an additional 50% attack power to harpoons instead.
Unlocks Recipe: Harpoon Coil-Rifle.
[3]Crusty Seaman: Recover from bleeding much more quickly.
Take 15% less damage while you are in water.
[3]Daring Dolphin: Gain an additional 10% swimming speed.
Unlocks Recipe: Slipsuit.
[4]Spec-Ops: Unchanged.

Enforcer Tree:(I wanted this tree to be a bigger focus on up close and bloody fights, putting the more "overkill" type talents into it.)
[1]Pacification Kit: Unlock Recipe: Fulgurium Stun Gun Dart, Riot Shield, Riot Armor. (Riot Armor being a new armor as an alternative to Makeshift Armor, this one providing higher defense against Gunshot and Explosions.)
[2]Beat Cop: Unchanged.
[2]Stonewall: Unchanged.
[3]Extra Powder: Explosions have 20% larger radius and deal 10% more damage.
Unlock Recipe: Grenade Launcher.
[3]Rampage: Inflict 10% more damage with ranged weapons for every nearby enemy. Up to 50%.
[4]Inplacable: Whenever you fall below 0 health, you will remain fully conscious and your attacks are 25% more powerful for 15 seconds. This effect can only occur once per life each round.
Unlock Recipe: Autoshotgun, Explosive Slug.

Gunner Tree:(Rebalanced and reworked to have the centrepiece be the assault rifle)
[1]Weapon Artisan: Weapons you fabricate are of 1 additional quality.
[2]Commando: Unchanged.
[2]Tandem Fire: Unchanged.
[3]Gun Runner: Gain 30% movement speed while carrying ammo boxes or railgun shells.
You construct Ammunition Boxes and Railgun Shells 100% faster.
[3]Side By Side: When an ally is right next to you, you both gain 20% more ranged weapon damage and take 25% less stun.
[4]Iron Grip: After aiming with a handheld ranged weapon for 3 seconds, gain 20% more fire rate and 30% reduction to spread until you stop aiming.
Unlock Recipe: Assault Rifle, Assault Rifle Magazine.


Combined Version
Security Talent Rework
Engineer Talent Rework
Captain Talent Rework
Mechanic Talent Rework
Medic Talent Rework


Overrides:
- Security Talent Trees List.
- Many Security Talents directly: buff, protectandserve, boardingparty, scavenger, slayer, daringdolphin, crustyseaman, pacificationkit, extrapowder, implacable, gunrunner.
- A few weapons: machinepistol (Adds fabrication recipe so it can be obtained very early), grenadelauncher (Adds fabrication recipe), hmg (Removes fabrication recipe, making it a late game store item.) hmgmagazine (Removes fabrication recipe, making it harder to bulk stock ammo, and making the weapon more of a rarer luxury.)
9 Comments
LeCrazyy  [author] 30 Jan @ 2:09pm 
Seems like it works as intended by double checking, and I didnt change it so should be in vanilla too.
Both buffs add 25%
LeCrazyy  [author] 30 Jan @ 2:08pm 
Neither did I lol, does it actually do 50% more and not 25% more lmao
Domino Tezariust 30 Jan @ 1:31pm 
I hope you fixed the assassin talent...since 75% extra damage to harpoons is a mistake, outside the sub the increase should have been 50%, but regalis didn't realize what the mistake was and it went unnoticed
LeCrazyy  [author] 27 Jan @ 2:38am 
Abyss suit would actually make the recipe cheaper by 1 Titanium Alloy btw. Physicorium might work though to make it a bit more costly, though I still think it's too fast for its size compared to the other diving suits.
RustedRegime 26 Jan @ 6:03pm 
You could also make the exosuit use the abyss suit in its recipe.

Current recipe is kind of evil.

Maybe even add alien materials and shit or electronic componants.
LeCrazyy  [author] 26 Jan @ 5:27pm 
Next up will be Engineer first I reckon, started working on it a bit already.
For Mechanic I will try to do a few things including bringing back Tinkering and changing up Exosuit, namely I was thinking about rather than nerfing the item itself, reinforcing its slow hulking nature by removing the speed boost from the talent and giving a slightly different boost in its place.
RustedRegime 26 Jan @ 5:23pm 
Very Goo.

If mechanic is next, make the Exosuit less evil.
Its strange, cheap and makes you nigh invincible. I genuinely don't think the devs know what it should be.
LeCrazyy  [author] 26 Jan @ 3:31pm 
I have decided to stop bothering to make patches till I finish all the trees :captainsmooth:
Feel free to
heheboi 26 Jan @ 2:30pm 
Smh, no COL compability