Barotrauma

Barotrauma

Anaconda
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Update: 31 May @ 4:29am

- Added HE-SP version of Anaconda (singleplayer version to play with Hungry Europans mod );
- Fixed waypoint on "Miner" shuttle getting bots stuck in a door. ;
- Removed invisible turret control chair in SP version. Ooops...
- Minor stuff.

Update: 15 May @ 7:04am

- Fixed bots getting stuck trying to repair main junction box and upper docking port;
- Minor visual fix.

Update: 15 May @ 2:53am

- Redid airlock circuitry to address (hopefully) the issue of airlock getting stuck cycling;
- Added "Airlock reset" button, in case if it gets stuck again (takes 15 seconds to reset);
- Added "Ballast burner" to aid dealing with ballast flora. Comes with custom refillable charges;
- Tweaked waypoints so bots dont get stuck in docked shuttles.

Update: 25 Apr @ 4:27am

- Added 2 more status monitors for singleplayer version (in O2 generator compartment and reactor room );
- Minor visual fix in gunnery compartment.

Update: 24 Apr @ 6:53am

- Added ballast drain levers to ease dealing with ballast flora.

Update: 15 Apr @ 1:54am

- Description update
DO NOT USE ARILOCK OR INCINERATOR RIGH BEFORE LEVEL TRANSITIONING

Update: 13 Apr @ 7:40am

- Adjusted speed of rotation of rotary lights in the airlock and reactor room (during testing i was using "Performance fix" mod that changed tick rate of the game, so without mod lights were jittering. Should work fine now with or without "Performance fix" mod).

Update: 1 Apr @ 6:58am

- Minor fix.

Update: 6 Mar @ 4:41am

- Added bot friendly version "Anaconda SP" of the sub for singleplayer.

Update: 2 Mar @ 9:18am

- Description change.