tModLoader

tModLoader

WHummus' Calamity/Thorium Balancing
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Update: 3 Jun @ 11:05am

Version 0.9.1 has been published to Stable tModLoader v2025.4

- Balance changes to most Thorium weapons obtained from the Pumpkin Moon, Frost Moon and Martian madness events
- A second round of changes to the Hell Roller and Scoria Dualscythe
- Empyrean Knives re-tiered from Post DoG to Post Providence and Dragonfolly

Update: 2 Jun @ 10:52am

Version 0.9.0.4 has been published to Stable tModLoader v2025.4

- Added the Tambourine and 200 Pills to the Calamity starter bag so Bard and Healer have starting weapons

Update: 2 Jun @ 5:11am

Version 0.9.0.3 has been published to Stable tModLoader v2025.4

- The Spectral Blade should no longer require a Mythril Anvil to craft now

Update: 1 Jun @ 7:04pm

Version 0.9.0.2 has been published to Stable tModLoader v2025.4

- Fixed compatibility with the most recent Calamity Mod update
- Added a stealth strike to Thorium Bosses Reworked's Zephyr's Ruin

Update: 1 Jun @ 11:15am

Version 0.9.0.1 has been published to Stable tModLoader v2025.4

- Fixed an unintended issue where all classes Thorium weapons got a small 15% stealth strike
- Hotfix buff to the Buisine bard weapon
- Added the mods first new stealth strike to Thorium's Cactus Needle

Update: 1 Jun @ 9:01am

Version 0.9 has been published to Stable tModLoader v2025.4

- Added another massive round of balance changes to Thorium weapons placed between Plantera and Golem in Progression
- Removed the Demon Blood Bow and Mycelium Gatling Gun from the game for now
- The Spectral Blade has been re-tiered from Post-Plantera to Post-Skeletron and has been adjusted accordingly

Update: 31 May @ 1:19am

Version 0.8.1.2 has been published to Stable tModLoader v2025.3

- Quick hotfix nerf for the Marble Scythe

Update: 30 May @ 5:53pm

Version 0.8.1.1 has been published to Stable tModLoader v2025.3

- Added a Damage and Projectile shot speed multiplier of 1.75 to stealth strikes done using consumable Thorium Thrower weapons (since they lacked stealth and exhaustion mechanics, so throwing this in as a placeholder)

Ported a few changes from the Infernal Eclipse of Ragnarok, such as:

- A fix for the Granite Energy Storm's stealth and a reversion of the nerf
- A nerf to the Instrument of Torment's Soul Bleed effect
- Boss Checklist compatibility for the Primordials re-tier
- Added an automatic Flawless prefix to all non-consumable Exhaustion weapons from Thorium since reforging of them is currently broken
- Added shield Merge compatibility with Community Souls Expansion

Update: 29 May @ 12:39pm

Version 0.8.1 has been published to Stable tModLoader v2025.3

- Added some suggested buffs to a list of weaker end Calamity Ranged weapons such as the Barinade
- Added a list of Symphonic weapon changes also from server suggestions
- Made more suggested changes to the Pocket Energy Storm, Submarine Shocker and Instrument of Torment
- Removed the Thorium Thrower coatings since it's duplicate content to flasks
- Removed the recipe for Deathsinger potion (Feels unnessesary since Bard is getting buffs across the board)
- Ported the multi-mod shield merging from Infernal Eclipse of Ragnarok
- Added config options for a few existing code features such as disabling the scaling warning chat message

Update: 27 May @ 4:53pm

Version 0.8 has been published to Stable tModLoader v2025.3

- Ported the addition of the Broken Oath debuff from Infernal Eclipse of Ragnarok
- Balance changes have been added for weapons of all classes up until Plantera, such as Titan, Hallowed and Chlorophyte gear