tModLoader

tModLoader

WHummus' Calamity/Thorium Balancing
Showing 71-80 of 107 entries
< 1 ... 6  7  8  9  10  11 >
Update: 11 May @ 9:32am

Version 0.7 has been published to Stable tModLoader v2025.3

- Added the initial balance changes for weapons up until the first Mech boss, including Borean Strider, Pirate invasion and Fallen Beholder drops
- This also applies for the Lodestone and Valadium weapon sets available post Fallen Beholder
- And finally a few other weapons getting balanced, namely Arctic Reinforcement, Shu's Wrath and Mortar Staff

- With the most recent update of Thorium Bosses Reworked adding a full stealth strike to Pocket Energy Storm, the nerf based on the old bug has been removed
- Removed the Lodestone Javelin and Valadium Throwing Axe as they are far too similar to many existing weapons and fill no new niche at the stage in the game they are obtained

Update: 10 May @ 11:31am

Version 0.6.3 has been published to Stable tModLoader v2025.3

- The scythe projectile soul essence gain granted by the Executioner's Contract and the Sealed Contract now function on a 12 tick cooldown, preventing them from making you borderline invincible anymore
- To compensate however, these two accessories are now moved back to the tiers I placed them before, being Executioner's Contract post Lunatic Cultist and Sealed Contract post Polterghast

Update: 9 May @ 1:18pm

Version 0.6.2 has been published to Stable tModLoader v2025.3

- Made a sweeping change to most true melee scythes to change their internal cooldown for gaining soul essence, now they should generate it way faster, making them a stronger sustainability option
- Had another few balance changes to scythes in accordance with this
- Finished off the first pass of balance changes for the last of the Ragnarok mod weapons
- Updated the colours for the new tooltip additions
- A buff to Mjolnir and Oneirophobia

Update: 8 May @ 1:02pm

Version 0.6.1.1 has been published to Stable tModLoader v2025.3

- Added a sweeping change to the sword reworks done by Thorium Bosses Reworked that changes to collision of the swords to have a longer cooldown between hits, preventing them from hitting multiple times with Fargos' Souls Tungsten enchantment

Update: 8 May @ 8:23am

Version 0.6.1 has been published to Stable tModLoader v2025.3

- Moved Mjolnir to Post Yharon and adjusted it's damage accordingly. Like Oneirophobia, it now also has reduced damage while any summons are active
- Thorium's Reality Breaker weapons such as Black MIDI and Terrarian's Last Knife have been moved to require all Servants of the Scourge and Polterghast defeated, and have been balanced to that place in the game

Update: 7 May @ 7:11pm

Version 0.6 has been published to Stable tModLoader v2025.3

- Added tooltips to mark changes to items that were not previously listed in game such as the Rogue 101 line's Exhaustion removal

- Reworked the Oneirophobia weapon dropped by Primordials, turning the free summon into an alternate attack and reducing the damage if any summon slots are used to keep it balanced for all classes!

- New balance changes for Bow of Light and most Unofficial Calamity Bard/Healer and Ragnarok items through all of Post Moon-Lord!

- Post Moon Lord Scythe progression crafting has been mixed around a bit so recipes never use the same scythes

- New recipe added for the Olympic torch

- Moved the placement of the Executioner's Contract line of accessories to later into the game

- A few other rag-tag balance changes like the steel and durasteel armour buffs and a small nerf to the Red Crescent

- Exectioners contract is now moved to post Polterghast from post Lich
- As well as this Sealed contract is moved to post Supreme Calamitas from post Lunatic Cultist

- Cobalt gong damage reduced from 160-140

Update: 5 May @ 5:09pm

Version 0.5 has been published to Stable tModLoader v2025.3

- Removed the dependancies for the Catalyst and Hunt of the Old God mods, however, these changes are now pushed to the official DLC mod!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3476565713

- Removed Ascendant spirit Essence from the Primordial essence weapons Ragnarok adds, effectively re-tiering them to Post Primordials instead of Post-DoG!
- With these re-tiers, the Primordial Essence weapons have also received their share of balance changes to bring them on tier!

- Removed the Iron/Lead Tomahawks
- Nerfed Gelatin Therapy so it's not as broken
- Buffed the Blitz-zard, as I simply forgot it in the 0.3 update

Update: 4 May @ 4:08pm

Version 0.4.1 has been published to Stable tModLoader v2025.3

- Added buffs to a handful of Thorium Wings that either lacked unique effects or were otherwise weak
- Nerfed the Intergelactic Armor pieces defences across the board, bringing it around the same power level as lunar armours

Update: 4 May @ 12:16pm

Version 0.4 has been published to Stable tModLoader v2025.3

- Added the Catalyst mod as a new dependancy alongside balance changes to a handful of the mods weapons!
- Calamity: Hunt of the Old God mod is also added with it's own set of balance changes too! (see change logs for details on the changes to both mods!)
- Also a few changes to Providence tier unofficial Calamity Bard/Healer weapons

Update: 3 May @ 8:26am

Version 0.3.1.3 has been published to Stable tModLoader v2025.3

- Forgot about Fargo's endgame upgrades that use Guide to Expert Throwing Final Volume as an ingredient, effect is applied to those now too

- Even without Community enabled, the upgrades will just now do that anyway, being Vagabond's Soul, Soul of the Universe and Soul of Eternity