Stationeers

Stationeers

FilterCleanerMod
Showing 1-10 of 13 entries
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Update: 8 May @ 11:24am

Update: 3 Apr @ 1:15am

Fixed cargo Larry not detecting the device at the correct height.

Update: 1 Apr @ 2:44am

Changed power consumption:
Energy consumption idle 10W
Energy consumption when cleaning a small filter 100W
Energy consumption when cleaning a medium filter 150W
Energy consumption when cleaning a large filter 200W

Update: 30 Mar @ 10:57am

Fixed chute slot not being assigned dynamically anymore.
Fixed Powered interactable not having associated audio event assigned.

Update: 30 Mar @ 9:41am

Fixed some bugs by simplifying the code and offloading most of the item handling to animator events.
Changed item is no longer ejected when the process is interrupted. It remains in its slot now.

Update: 29 Mar @ 9:06am

Fixed fans not rotating when the device is turned on.
Fixed status screen material not being applied correctly when the device is turned on.

Update: 29 Mar @ 6:22am

Fixed item sometimes not being moved to a connected chute.
Added Item Import delay to avoid initializing the item ahead of the process.

Update: 28 Mar @ 4:21pm

Device now ejects the still degraded filter if the process is interrupted by power-loss or the On/Off switch.

Update: 28 Mar @ 9:02am

Fixed audio not going silent in a vacuum.

Update: 28 Mar @ 5:45am

Added new audio effects.
Added methods to stop and resume audio and particles when the device is being toggled.