Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

Realish Enemies
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Update: 11 Jul @ 10:51pm

v1.51
- Re-upload to remove superfluous file.

Update: 27 Jun @ 10:42pm

reverted to v1.51

Update: 27 Jun @ 7:51pm

Version 1.52
- Cleaned up Soul PTF file for increased compatibility.

Update: 26 Jun @ 9:26pm

v1.51
- Removed weapon priority mod

Update: 21 Jun @ 12:07pm

Version 1.5

- Overhauled Faction Soldier Combat Level.
- Capped NPC Courage at 20.
- Removed Perception parameters covered by Realish Stealth.
- Removed Timewarp parameters covered by Realish Speed.

Update: 19 Jun @ 5:19pm

Version 1.4
- Overhauled enemy weapon priorities. See Decription for details

Update: 9 Jun @ 2:21pm

Version 1.34

- Enemy attack speed and aggression parameters have been lowered.
- Enemy blocking has been slightly tweaked to decrease chance of enemies not blocking attacks, may result in slightly more enemy Perfect Block.

Update: 5 Jun @ 3:09pm

v1.33
- Remove Low Health parameter to fix training bug.

Update: 21 May @ 12:40pm

v1.32:
- Increased attack interval delay per enemy.
- Decreased enemy movement per enemy.
- Lowered skirmish predominance morale coefficient.
- Increased enemy zone change frequency.
- Decreased enemy aggression.

Update: 28 Apr @ 7:01am

v1.31
- Reduced MS timing window to 0.35
- Reduced morale threshold surrender to 0.3
- Increased skirmish predominance coefficient to 1.5
- Removed activity parameter. Now default.
- Removed Henry natural armor.
- Slight increase to Henry unarmed damage.
- Slight increase to Henry visibility and conspicuousness.