Sid Meier's Civilization V

Sid Meier's Civilization V

RPP Seasons
Showing 1-5 of 5 entries
Update: 17 Apr @ 4:45am

Added support for modded game speeds (defaults to 3 turns per season)
Changed mod name

Update: 14 Apr @ 1:18pm

Reworked code to be modular, allowing for other mods to make use of the seasons system.
Added more specific seasonal effects to combat units.

Update: 11 Apr @ 1:58pm

Fixed typos.

Update: 11 Apr @ 1:24pm

Added Heating Plant
Fixed issues with city production yields

Update: 9 Apr @ 6:10pm