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Changed mod name.
Added more specific seasonal effects to all combat units.
For the farm thing, were you trying to build it during winter? The predicted yields are based on the current season and winter lowers farm food by 1, so the game shows it.
Thanks for the feedback so far!
I have another question. I noticed that. Tundra tile near lake produces one food, when I try to build a farm it says -1 food. It should show +1 food. I think it also shows -1 on other tiles. I guess it should be +1
And by build information, do you mean the amount of turns to build it?
Would it be possible to show yields on tiles according to seasons ?
I also noticed when worker is selected and you choose what to build on tile the information is not updating instantly when you hover over `what to build` improvements.