RimWorld

RimWorld

Smart Pistol
Showing 1-10 of 15 entries
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Update: 24 Jul @ 5:59pm

[Auto-generated text]: Update on 7/25/2025 9:59:18 AM.
mazzle flash patch to 1.6

Update: 24 Jul @ 5:02pm

[Auto-generated text]: Update on 7/25/2025 9:02:15 AM.
NRE when a target with specific body parts is hit
Issues during lean shooting

Update: 26 Jun @ 12:53am

[Auto-generated text]: Update on 6/26/2025 4:53:29 PM.

Update: 27 May @ 2:30am

[Auto-generated text]: Update on 5/27/2025 6:30:04 PM.
Synced the visual position of the projectile with its collision detection.
Moved some projectile properties to modExtension

Update: 26 May @ 2:51am

[Auto-generated text]: Update on 5/26/2025 6:51:28 PM.
Changed to prevent processing headshots in case of friendly fire.
Removed unused code

Update: 22 May @ 2:30am

[Auto-generated text]: Update on 5/22/2025 6:30:18 PM.
Fixed an issue where the "Hunting" job would not execute (changed base class from Verb to Verb_LaunchProjectile).
Changed prerequisite research to AdvancedFabrication.

I noticed that moving the damage processing to DamageWorker caused headshots to occur even on friendly fire

Update: 20 May @ 7:08pm

[Auto-generated text]: Update on 5/21/2025 11:08:38 AM.
Removed the hard-coded damage logic from the projectile and switched to using a dedicated DamageWorker class.
Eliminated (for now) damage modifiers based on body size and flesh type.
Added two bullet modes—Normal, which factors in armor during damage calculation, and Armor ignore, which ignores armor—and made it selectable via the mod options (defaulting to Normal).
Rewrote the method that estimates required ammo count to produce an approximate damage value using the vanilla armor calculation, and optimized it for better performance.
Performed additional refactoring in preparation for a framework (whether this will be fully adopted remains to be seen).

Update: 16 May @ 5:12pm

[Auto-generated text]: Update on 5/17/2025 9:12:41 AM.
Fixed compatibility issues with Misc. Training

Update: 16 May @ 11:49am

[Auto-generated text]: Update on 5/17/2025 3:49:40 AM.

Update: 16 May @ 9:18am

[Auto-generated text]: Update on 5/17/2025 1:18:08 AM.
fixed 1.4