Crusader Kings III

Crusader Kings III

Arknight Kazdel/Sarkaz Expand - 明日方舟卡兹戴尔/萨卡兹扩展
Showing 1-10 of 10 entries
Update: 6 Jun @ 1:51am

- 增加了一个黑冠挑战死亡弹窗事件,请看预览图
- 现在练习/陪练源石技艺也会提升立志的剑客
- 增加了一个对练和练习源石技艺的事件窗口和文本,请看预览图
- 增加一个召集王庭的决议,一次性招募10个带“王庭之主”特质,年龄200-500岁的王庭萨卡兹老怪物 -》需求直辖卡兹戴尔皇城重建和黑冠, 冷却30年, 请看预览图
- 增加十王庭的每月金币费用,现在需求60金/月,考虑到其带来的加成还是很合理的(主要后期金币真的太多了)
- 十王庭现在有个bug那就是只能在宫廷列表中招募5个,目前修复优先级不高,有个绕过的方法是直接点击你要招为十王庭的角色并点选赐予宫廷职位,这样可以招募第6到第10个王庭
- 重新分配了黑冠兵种的数值
- 重新分配了皇帝之剑和皇帝之盾的数值,还是很强但应该作为封臣有一战之力,目前依然还未放开给ai招募,会测试一下作为封臣对抗卡兹戴尔皇帝的可能性
- 优化了黑冠兵种的招募条件,不会再出现黑冠骑士无法被2级与3级黑冠招募的问题

- Added an event window for black crown challenge when failed
- Now practice originum art also add/improve blademaster trait
- Added an event window for practice originum art
- Added a decision that gather Royal Court which summon and recruit 10x 200-500 years of character with "lord of royal court"
- Increased cost of Royal Court to 60gold per month
- Reallocate Black Crown MAA stat
- Reallocate Top tier MAA stat
- Fixed issue where blackcrown 3 cant recruit black crown MAA 1 and 2

Update: 1 Jun @ 10:41pm

- 萨卡兹招募事件改为3年, 微调了一些生成角色时的随机数值, 增加了源石病和源石技艺,招募费增加至1000,我觉得不管是卡兹戴尔开局还是一般领主开局,这个佣兵都值这个价格,后期也能作为消耗金币的一个作用
- AI不会再招募皇帝之剑和皇帝之盾, 这是考虑再三之后决定的,不然作为封臣基本不可能打得赢卡兹戴尔领主,之后可能会放开ai限制但能力值大削
- 增加了拉玛莲立绘进入随机池
- 给王庭之主特质增加一些ai 词条,希望让他们作为封臣表现得更激进一些
- 根据反馈,修复了黑冠系列兵种可以在行政制系统下的头衔军队可以重复招好几队的问题,很在意的玩家这个更新之后需要自己解除招募,之后可能会重做黑冠兵种
- 增加一个军事事件可以决定使用风林火山之策 - 这个事件会检测你有没有萨卡兹骑士及各种比重
- 黑冠挑战增加文本与背景,可看预览图

- Sarkaz recruit event chagn to once every three years, minor tweaks on character random value, added originum art and oripathy, increase cost to 1000 gold
- AI no longer recruit Blade of Emperor and Shield of Emperor, might be remove AI restriction in the future after rework/nerf theme
- Added Laqeramaline portrait
- Added some AI value for Lord of Royal Court trait, hoepfully they are more aggresive as vassal
- Based on feedback, fixed the issue where black crown MAA can be recruit for multiple regiment under administartive government, which bypass the restriction, might be rework them in the future
- Added an event at war where a qualified Sarkaz Knight will approach and suggest some strategy that he learned from the East as Sarkaz Merc
- Black Crown challenge now having addtional texts and backgrounds, check out the preview images

Update: 31 May @ 10:45am

- 修复了卡兹代尔术士的数量问题
- 增加了卡兹戴尔正规军的有地判定,现在无地冒险者不能再招募卡兹戴尔军了
- 十王廷的宫廷职位每月需要的威望和虔诚降低,金币不变 -》 主要是参考自己在困难的体验,以金币/虔诚/威望收入为比列
- 王庭之主的每年自动生成概率从10降为5
- 给终焉序誓添加一个生育力降低的debuff,明日方舟mod的萨卡兹有大量健康加成,王庭萨卡兹有长生,稍微用生育力减益平衡一下,不然玩个200年全世界都是萨卡兹有点绷不住,如果体验太差务必反馈
- 据朋友反馈,目前黑冠成功达到三级的生存率只有大概10%,然而2级和3级黑冠的加成对比1级黑冠却是平滑成长,很显然如果不靠SL,点个1级黑冠性价比就是最高了, 因此黑冠现在都是30/30/30 死亡率
- 各处数微调
- 挑战黑冠现在需要黑冠崇拜核心教义来解锁,目前基本没有影响,这是为了后续新的卡兹戴尔信仰和文化分支作准备
- 姑且尝试增加一些立绘进入随机池 - 技术有限,效果不好,有机会再研究一下,新增包括各种舟mod没有的皮肤和特雷西斯
- 增加了一个每隔5年会有一名萨卡兹来要求招聘的事件,666金,这提供了一个普通开局也有机会变成黑冠文化和信仰机会,具体怎么操作就看玩家了, 文本上注明数名,这是为了后续提供不同的卡兹戴尔信仰,也提供一个稳定在世界生成萨卡兹和卡兹戴尔人的手段,让那些不想依赖明日方舟纸片人(更倾向原版人物)的玩家也能稳定繁殖卡兹戴尔人和萨卡兹特质, 已更新预览图

- Fixed Sarkaz Caster MAA size issue
- Added is_landed check on Kazdel MAA, now landless adventurer can no longer recruit them
- "Ten Royal Court" court position now require lesser prestige and piety
- The event where Lord of Royal Court being auto granted per year has been reduce to 5%
- Give 1 of the core tent a -10% fertility to slightly prevent after few hundreds of gameplay everyone was sarkaz(hopefully)
- Based on friend input, the success chance of black crown challenge only has miserable 10% to reach tier 3, means exponentially more difficult, but the stat improvement are flat improvement, now it has 30/30/30 death rate across all 3 try
- Minor tweak on various values here and there
- Challenge black crown now require core tenet to unlock, nothing was affected as of now, this is preparation for future separate faith
- Tried and Added more Arknight Portraits into the random pool of giving arknight portrait interaction, unfortunately due to limited personal skill at handling png/dds, its doesnt look well,but still decided to keep them - Included various skin that not in Arknight mod and Theresis
- Added an event that occur every 5 years, where a Sarkaz will visit your court request to get hire, for player who prefer to start as non custom ruler/adventurer, this provide an opportunity to get the custom faith and culture, as for how make your self playing the culture and faith, well this is up to you.

Update: 27 May @ 10:44am

- 更新支持1.16.2.2
- 增加了简单的交互(在外交底下)来给与目标或自己一个明日方舟萨卡兹立绘,目标必须是卡兹戴尔人和萨卡兹(普通/王庭/鬼) <- 只是简单的call了明日方舟mod已有的功能/特质/立绘,如果觉得不妥之后会移除,目前只有7男7女随机根据性别给与,请给明日方舟mod作者点赞
- 增加了一个“陪练源石技艺”的交互,目标必须是卡兹戴尔人和萨卡兹(普通/王庭/鬼),基本和决议的一样,除了目标和自己都会提升技艺(和源石病)
- 鬼族(比如夜刀)现在已经纳入大部分考虑萨卡兹为条件的内容
- 王庭之主现在拥有对领主-200的好感
- 王庭之主现在更倾向与招募王庭军
- 王庭之主现在只要有机会就会建王庭大殿公爵建筑
- 增加了王庭之主的阴谋抗性
- 公爵及以上的王庭萨卡兹(注意:仅限”王庭萨卡兹“)每年有10%概率得到“王庭之主”,这个方法得到的王庭之主没有暴毙风险
- 因为王庭之主现在会自动建王庭大厅和有概率自动得到王庭之主,他们会很富有,很富有代表交给领主也就是玩家的税也会增加,所以我又砍了一轮各种金币收益
- 由于根据自身体验王庭之主目前已经不如初级魔王,但有一样的死亡率就很奇怪,“授予王庭之主”的暴死率降低为20%
- 2个公爵建筑现在当你没有对应的特质,它们会失去效果

- Updated to support version 1.16.2.2
- Added new simple interaction(Under Diplomacy) to give Arknight Sarkaz portrait randomly based on gender, currently only selected few being added <- traits and pictures are fully credited to Arknight Mod Author, if they request to remove it or they officially support this in the Arknight mod in the future then I will remove this,please reward arknight mod author
- Added new interaction Practice Originum Art together, same as the one in decision, except this also give target originum art xp
- Race Oni(For example Yato) has been added into most condition checking for Sarkaz normal/noble
- Lord of Royal Court now has -200 opinion to liege
- Lord of Royal Court now has higher ai value to recruit court unit whenever available
- Lord of Royal Court now will have ai to build the duchy building
- Buff Lord of Royal Court resistance to hostile scheme
- Noble Sarkaz who have title Duchy and above will have 10% chance to get Lord of Royal Court trait yearly, trait gained this way dont have chance of death
- Due to now having yearly chance to get Lord of Royal Court trait and building exclusive duchy building result they will be filthy rich to pay more tax, I have nerfed abit other sources of income in this mod
- The death chance of "Grant Lord of Royal Court" has been reduced to 20% as I feel like it no longer has same value as Black Crown:Shattered
- 2 Duchy Buildings will now disabled if you dont have corresponding trait

Update: 26 May @ 12:38am

- 修复了王庭血魔maa数量的问题
- 基本削弱了一轮各项数值,增加金币产出以匹配maa的维护费,这mod本意是给我自己爽的,虽然根据在困难难度的游戏体验削弱了一轮,但应该还是能爽的
- 修复了魔王称号- 魔王之察称号的问题
- 优化了2个公爵建筑的文本
- 根据我朋友的要求,增加了4级及5级建筑,跟前3级比起来他们提供非常巨额的加成,也很贵不是为了正常游戏而做的,主要是给后期用不完的钱提供一个消耗口,或者给喜欢在一两个公爵领看海的玩家一个op的选择
- 取消了卡兹戴尔皇帝之剑和卡兹戴尔皇帝之盾的招募限1的限制,理由如上,他们最初设计就是后期消耗金币的,限1就本末倒置
- 稍微调整了一下maa的维护费
- 授予王庭之主互动现移到外交分类底下, 需要666金币/威望/虔诚,这费用也同时生效与挑战黑冠与练习源石技艺
- 个人玩到帝国10xx年了基础功能应该没什么大bug,后续应该应该会专注在做一些新的交互/决议/事件, 或许修改一下王庭和黑冠的死亡率或重做机制

- Fixed the MAA size issue for court vampires
- Nerfed multiple values for traits and building, slightly increase gold output to match the increased maa maintainance fee
- Fixed the nickname issue when trying to gain Crown: Insight
- Improved chinese loc for 2 duchy buildings
- Due to friend's request, added tier 4 and tier 5 building, this is not for normal gameplay, more like acting as end game gold sink or those who prefer to play tall in 1-2 duchy domain
- ^This also apply for Kazdel's Blade of Emperor/Shield of Emperor MAA, acting as a gold sink
- Adjusted MAA maintainance fee
- "Grant Lord of Royal Court" now under Diplomacy in Interaction, and cost 666/666/666 gold, prestige and piety, this extra cost also apply to challenge Black Crown and practice originum art
- I have played and tested till year 10xx starting from 867, I believe most of the features shouldnt have any major bugs, will focus on adding new interaction/decisions/event, and probably rework the black crown and royal court chance of death

Update: 24 May @ 12:39pm

- 降低了“授予王庭之主”交互对象的需求:国王及以上 > 公爵及以上, 考虑到时常有”xx大公“的说的说法,我觉得合理
- 根据自身目前在困难难度的耶路撒冷挨打的体验微调了几项数值,以下挑重点:
-> 削弱“卡兹戴尔人” 特质: 感觉作为可以稳定遗传的启动点及20cost特质,虽然外交及健康惩罚,还是太强了, 取消了5点优势点(明日方舟mod的撒卡兹本身就有这个,两个叠加起来还没开始打有10点优势,已经结束了,考虑到我给maa的数值有点脚填,还是决定把这5点移到魔王和王庭),稍微降低健康惩罚,削弱了每月军事和密谋的生活经验加成,增加学识-1的负面效果
- 优化了黑冠和王庭之主的中文文本,已更新预览图
- 增加了黑冠和王庭之主的英文文本
- 优化了卡兹戴尔人的中文文本,已更新预览图
- 增加了卡兹戴尔的英文文本
- 微调了一些maa的数值, 大致是削弱
- 填上了一些中文文本缺失
- 重做了王庭3个兵种, 如果已经招募记得解散重招
- 加上了除了萨卡兹系列以外的maa's dds 图增加辨识度
- 增加了卡兹戴尔术士,基本是重弩手上位,魔物军/铁骑/魔剑士 同一级的

- Lowered the requirement for granting "Lord of royal court" from King to Duchy, considered that there are always xxx Duke in some fantasy story, I think it make sense
- Tweaks few values based on my experience on Hard difficuly while getting siege in Jerusalem, just pointing out some important:
-> Kazdellian, too good to be real as an inheritable 20 cost trait, while I am not really concern about balancing, the +5 advantage stacked with Sarkaz trait, it give alot +10 advantage, its so over before the fight even start, nerfed it by removing advantage +5, decrease life style exp gain, and -1 learning
- Improved the crown and lord of royal court chinese description, updated in preview pic
- Added Crown and Lord of Royal Code english loc
- Improved Kazdelian chinese desc, updated in preview pic
- Added Kazdelian english loc
- Adjusted some MAA values, mostly nerf
- Added some missing chinese loc
- Remake the 3 royal court MAA, if you already recruited rmb to disband and recruit again
- Added various DDS files for MAA
- Added Kazdel Caster MAA which is equal rank with Kazdel Cavalry/Blademaster/Monster

Update: 24 May @ 1:12am

- 根据自身在困难模式冒险者开局(目前公爵)的体验,微调了一些文化传统和特质的数值
- Based on my personal gameplay on "Hard" difficuly as adventurer(currently duchy), slightly adjusted some values in culture - traditions and traits
- 荆影王道改为解锁"十王庭"宫廷职位(原本是解锁刺客)
- Tenet in Faith now unlock "Ten Royal Court" instead of "Master Assassin"
- "十王庭"/Ten Royal Court:
》 只能招募有“王庭之主” 特质的角色 / Only for character with "Lord of Royal Court"
》 十个位置 / 10 slots
》 自身必须是皇帝 / ownself must be emperor
》 薪水很贵 / expensive salary
》 辞退费很贵,2000虔诚/金/威望 / High revoke cost - 2000 gold/piety/prestige
》 给的buff对自己或王庭之主是数值怪,小心叛乱,“王庭之主” 特质本身自带极高的对领主负面好感,除非你有黑冠抵消 / buff given to employee and employers are very high, becareful of rebellion, "Lord of Royal Court" trait itself having high negative opinion against liege, unless mitgated by Black Crown
》 目前我的存档还没实际测试,只在开局皇帝的角色身上试了一下, 目前看起来没问题, 只确保了error.log 没有报错 / Not tested on my own save yet, only slight tested in char started as emperor, so far so good, only make sure no report in error.log
》 目前是从master of horse 修改而来,后续再优化各种细节 / Currently is modified from master of hourse, will optimize/polish some detail eventually
- “授予王庭之主” 交互现在也给与目标 “不忠” 特质
- “Grant Lord of Royal Court” now give "disloyal" trait
- 以上信息已加入简介
- Added above into description of mod

(可能)之后可能微调各种好感的数值以及增加备选专属传统及信条以便改教和改传统缓和周边关系,虽然符合剧情,但目前在欧洲一带几乎是稳定好感-100,要在这里立足几乎只能靠战斗爽,我在做这个mod的时候是以假设第一个土地攻占耶路撒冷为前提給数值的 + 最近更新的“hard”难度
(Maybe)Might adjust the value of opinions and/or adding some backup traditions and tenets to help ease the relationship with islam and christianity, while its accurate lore wise, but as of now in order to settle down in Europe(which consistently opinion -100) the only way seem like via war and conquest, I am assuming the first landbeing conquered is Jerusalem + "hard" difficulty recently add

Update: 23 May @ 5:20am

Update:
- 修复了如果已有称号,成功挑战黑冠时不会获得魔王称号的屎山代码,之后再优化
- Fixed the nickname not being apply when having existing nickname, will optimize the condition in the future
- 增加黑冠兵种的图片, 优化文本, 后续再优化图片和文本润色
- Added Crown MAA picture, improved chinese loc, added english loc, will optimize if better picture or loc being suggested
- 修复黑冠无法到达3级的屎山代码,之后再优化
- Fixed issue where the Black Crown unable to reach Absolute, will optimize the condition in the future


如果你已经用了三次挑战黑冠然后卡在完全的黑冠,要嘛等继承人再挑战,或用debug:
if you unfortunately ald stucked in Black Crown: Complete after challenged 3 times in decision, try again after your current char passed away or use debug:

remove_trait = sarkaz_blackcrown_2
add_trait = sarkaz_blackcrown_3

Update: 23 May @ 12:58am

- Adjusted some MAA stat and recruit requirement based on my actual play on hard difficulty
- 根据我自己在困难难度游玩的体验微调了一些MAA的数值和招募条件
- Added some basic english loc
- 增加一些英文文本
- Update description in mod page
- 更新mod界面的内容介绍

Update: 22 May @ 12:09pm

- Initial release