Team Fortress 2

Team Fortress 2

Cerana
Showing 1-4 of 4 entries
Update: 28 Jun @ 5:35pm

Update: 17 Jun @ 4:15pm

Changelog

Added more detail to the stair ramp for blue on point A
Added more details out of bounds
Added some grunge, drains, and a few extra small details to the final point area
Added new double ended light pole models when necessary

Various texture changes to last point area
Smaller detailing improvements that I forgot
Improved player collision for support pieces on point B ramp

Widened Blu's entrance into the garage house
Move some props around to reduce likelihood of players getting stuck
Fixed area portal issues
Raised height of tool shed by point B

Removed brush blocking projectiles from leaving or entering Blu's first respawnroom
Removed the side entrance into point C to reduce the amount of chances Red has to encroach on Blu's setup space

Replaced some of the concrete textures on last with different ones
Replaced some slopes on last with stairs

Reduced the volume of the entry camera's bee buzz sound effect
Reduced the length of the bee buzzing sound effect from 1+ minute to 4 seconds in effort to reduce map's file size (Thanks Aar!)

Update: 5 Jun @ 7:00pm

Wooden floor in red room is now concrete.
Fixed garage door collisions
Added visual to blocker on first point
Fixed bees continuing to buzz forever
Removed collision from a bunch of light models on first point
Added collision to fences on point B rollback
Fixed being able to push cart while the lid is closing
Fixed clipping by milk jug

Update: 4 Jun @ 7:53pm