WARNO
The Fulda Gap 1989: The Battle for the Center
Showing 61-70 of 82 entries
< 1 ... 5  6  7  8  9 >
Update: 15 Jun @ 8:06pm

Game Version = 141935
Mod Version = 0

WARSAW PACT Reconnaissance Units:

Foward Deployment Shift for WARSAW pact reconnaissance forces modified to match Russian Doctrinal documentation changes affect the following units:

Razvedka engineer reconnaissance infantry changed to 3 km. forward deployment.

https://www.youtube.com/watch?v=fxnkjHzV22Y

Reworked vehicle movement and weapon ranges as well and tweaked the unit enemy reaction autonomy mechanics to allow for mutually support fires when they encounter enemies that meet acceptable targeting parameter criteria.

Update: 15 Jun @ 6:19pm

Game Version = 141935
Mod Version = 0

-US ARMY

1. US ENGINEERS
Reorganized Engineers into three types.
4 man Combat Engineer Maneuver Element [M72A3 LAW and SMOKE].
4 man Combat Engineer Demolitions Section [Demolitions Charge and FLASH launcher].
4 man Combat Engineer Assault Section [M67 CRL. and M16]

2. US LRRP/RANGERS
Reorganized rangers as a company of 3 platoons of 9 fire teams with 4 men each.
3 man LRRP Maneuver Element [M16 M21 and M72 LAW].
3 man LRRP fire team with M249 and AT-4.

3. RIFLE SQUADS (7 men)
Reorganized squad into squads two types:
Added 2 Support Weapons Squad variations:
3 man Maneuver Element [M16 M72A3 LAW and SMOKE].
a. 3 man Support Weapons Squad [DRAGON II and M60 LMG/MMG]
b. 3 man Support Weapons Squad [AT-4 and M60 LMG/MMG]

Update: 15 Jun @ 5:11pm

Game Version = 141935
Mod Version = 0

Panzer Grenadier Squads Split into two elements
3 man maneuver element [G3, PzF44, SMOKE] arrives in iltis
3 man fire team element [G3, MG3, SMOKE] arrives in Marder 1

Update: 15 Jun @ 4:56pm

Game Version = 141935
Mod Version = 0

GERMANY:

2nd Panzer Grenadier Division Units are equipped with only Marder 1A3 variants
5th Panzer Division Units are equipped with only Marder 1A2 variants

CMDNT. [CO.HQ.] 2 man maneuver element [G3, G3AZFA1, SMOKE] arrives in Marder 1A2 (MILAN)
CMDNT. [PLTN.HQ.] 2 man maneuver element [G3, G3AZFA1, SMOKE] arrives in Marder 1A2 (MILAN)

Update: 15 Jun @ 2:21pm

Game Version = 141935
Mod Version = 0

FRANCE:

CMDNT. [CO.HQ.] 3 man maneuver element [FAMAS, FM-1, SMOKE] arrives in AMX-10P (MILAN)
CMDNT. [PLTN.HQ.] 3 man fire team element [FAMAS, FM-1, SMOKE]] arrives in AMX-10P (MILAN)

Update: 13 Jun @ 2:58pm

Game Version = 141935
Mod Version = 0

Modified all ATGM missiles launchers that use exposed crews to receive accuracy penalty when fired upon or targeted by enemy units.

FIXED: MILAN BASE ACCURCY increased to 50% from 45%

Update: 13 Jun @ 12:33pm

Game Version = 141935
Mod Version = 0

CHASSEURS [300m]: 4 man maneuver element [FAMAS, LRAC, SMOKE] arrives in PT4
CHASSEURS [600m]: 4 man fire team element [FAMAS, FAAM1, SMOKE] arrives in AMX-10P

SAPEURS [FLAM.]: 4 man fire team element [SMG, SATCHEL, FLAME THROWER] arrives in PT4
SAPEURS: 4 man fire team element [FM MAS 49/56, FAAM1, LRAC] arrives in AMX-13

Update: 12 Jun @ 10:59pm

Game Version = 141935
Mod Version = 0

FIXED: SPG-7
SPG-7 HEAT range 800m
SPG-7 HE range 1300m

Changed METIS Team to 2 Man unit with [AKS-74, SKORPION, METIS] arrives in UAZ-1312
Changed PULEMCHEKIS Team to 2 Man unit with [AKS-74, PKM, RPG-22] arrives in UAZ-1312

Update: 12 Jun @ 9:51pm

Game Version = 141935
Mod Version = 0

KOM.[CO.HQ.] 4 man maneuver element [AKS-74, RPG-7, SMOKE] arrives in BTR-60, BMP-1, or BMP-2
KOM.[PLTN.HQ.] 2 man fire team element [AKS-74, SKORPION, RPG-22, SMOKE] arrives in BTR-60, BMP-1, or BMP-2
MTSTRLK.[RPG-7VR] 4 man fire team element [AKS-74, RPK-74, RPG-7VR, SMOKE] arrives in BTR-60
MTSTRLK.[MNVR.ELEM.] 3 man maneuver element [AKS-74, RPG-22, SMOKE] arrives in UAZ-469
ARTRSKY.NABLDTL.[ART.OBSRVR.] 4 man fire team element [AKS-74, RPG-7, SMOKE] arrives in BTR-60, BMP-1, or BMP-2
MTSTRLK.[RPG-7VL] 4 man fire team element [AKS-74, RPK-74,RPG-7VL, SMOKE] arrives in BMP-1, or BMP-2

Update: 12 Jun @ 9:08pm

Game Version = 141935
Mod Version = 0