Project Zomboid

Project Zomboid

Way More Cars
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Update: 6 Aug @ 1:48pm

Ok no.. THIS is the last tweak to fix spawning in garages...

Update: 5 Aug @ 11:28pm

Fixed "fire" vehicle zones for the final time.

Update: 5 Aug @ 10:30pm

I forgot about Rosewood Fire Department... whoops!

Update: 5 Aug @ 10:09pm

Cut down on the spawn rate for corpses in cars to be less... dramatic.

Update: 5 Aug @ 7:16pm

Fixed up "fire" vehicle spawns, expect them to be at their stations instead of in the parking lot.

Did the same to a lesser extent with "police" vehicle spawns at some locations.

Added vehicle spawns to an apartment building in LV that I missed.

Added garage zones for the rich strip of fenced housing along the river (you know it...). I do not plan on adding more HOUSING type garages in LV (obviously other types of garages will be added) simply because of all the normal cars I already added in the streets. Let's just pretend they drove off somewhere so I don't have to manually add 100 zones, thanks.

blah blah blah, and more zones!

Update: 4 Aug @ 6:36pm

Added parking in every single house garage in the old B41 area, haven't gotten to the new towns just yet.

Added some more misc car zones and parking.

Adjusted which vehicles will acknowledge the random angle setting, so vehicles in garages don't bug out. For the most part this means parking lots are the places with random vehicles spread about rather than at houses.

Update: 4 Aug @ 8:41am

Fixed some missing zones and errors.

Update: 1 Aug @ 10:15am

Fixed issues after "Vehicle Military Zone" mod update.

Update: 31 Jul @ 11:05am

Rebalanced the spawns of some more KI5 military vehicles, the '67 Cadillac Gage Commando and the '86 Oshkosh P19A + Military Trailers.

Update: 23 Jul @ 10:35pm

Added missing vehicle spawns all around Valley Station and parking garages in LV