Space Engineers

Space Engineers

[Updated 2021] Wormhole Portal (Lightweight Stargate)
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Update: 14 Feb, 2015 @ 6:20am

* NEW FEATURES!
** Iris/shield over gate, blocks objects/players from travelling through
** Programmable block support, gate will run a programmable block with 'Portal' in name when an incoming wormhole opens and closes
** Sounds!
** Update notification in-game

Update: 11 Feb, 2015 @ 9:07pm

* Revert accidentally uploaded version

Update: 11 Feb, 2015 @ 9:05pm

* Updated by accident

Update: 8 Feb, 2015 @ 6:42pm

* Remove unneeded files left in by accident

Update: 8 Feb, 2015 @ 6:41pm

* Lower height of portal to match the recent change to the Stargate mod.
* Replace event horizon texture
* Swap component order so naquadah is no longer required to initially place the block

Update: 7 Feb, 2015 @ 6:27pm

* Added multiplayer support
* Fixed bug where attempting to dial TO a portal that was active would cause it to close that portal.
* If a ship is at a constant velocity when entering the gate, the collision prevention will now move it along that same vector when exiting. This is to prevent the object/player from crossing the event horizon if they entered from the back, which would cause them to die

Update: 19 Jan, 2015 @ 1:56pm

* Fix missing wormhole texture.

Update: 19 Jan, 2015 @ 12:52am

* Update component requirements for the gate and dialer.

Update: 19 Jan, 2015 @ 12:45am

* Increase gate build time to match hardcore version.

Update: 19 Jan, 2015 @ 12:14am

* Increased Requirements to match 'hardcore' version.