Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

More Interesting Germanic GamePlay Mod - Beta Test
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Update: 15 Feb, 2015 @ 9:09pm

16 Feb
Fixed most of the text/ localizations so the buildings make sense now -

not surprisingly, putting this on hold to see what Attila holds - and, in a preview, saw two of my 'great original ideas' are already in Attila.
Not sure if to be incensed or reassured.

Update: 12 Feb, 2015 @ 10:11pm

- fixed non-barbarian units not buildings properly

- scout and marauder/ raider style cavalry can ' guerilla deploy ':
they are, after all. scouts ( or raiders ) and are not likely to be with the main battle line -
their speed and patrols/ harassment makes them a possible pain to the enemy, although they do not have the hidng abilities of the hunter/guerilla style infantry.

happy hunting


Update: 11 Feb, 2015 @ 4:10am

Update: 10 Feb, 2015 @ 11:35pm

Update: 9 Feb, 2015 @ 5:20pm

Update: 9 Feb, 2015 @ 1:55pm

Moving into a playable beta in terms of the mod'd mechanics -
the tech tree is in effect, buikling shuffle and workaround to get the CAI to actually use the changes:
The druid research tree is needed to unlock the religious Groves and the Warrior Cult lodge.
in progress :
-localization ( text and descriptions to reflect changes );
the primary military techs should be Noble Authority and warrior code ( warrior peoples ) - and text to represent some of the resarch leading to the mods.

-assignment of BBW's new and faction-specific units to the appropriate chains and technology items, most are going to the ' confederated chiefs' chain and so can be raised as if they were vassals ( auxiliaries ) or with the High Chief building
( remember that one? it actually does something again ).

If you're confused by BBW's gaulic-germanic troops - you should be - alot of research on just what tribes, and gods, are whose, as the migrant germans absorb the peoples and cultures of their new homelands.
( scholarly theories - the Cimbri were actual keltoi - for example ).

Put on your warpaint, choose a stolen roman helmet, and get to looting.

FOR THE TRIBE

Update: 7 Feb, 2015 @ 8:48pm

Update: 7 Feb, 2015 @ 10:53am

NOW WITH MORE BODY PAINT AND PSYCHOPATHS!
Current state - most units added,
buildings to troop raises working ( final corrections in process ) -
changes to certain edicts, testing

Update: 4 Feb, 2015 @ 2:55pm

Update: 3 Feb, 2015 @ 3:21pm