Space Engineers

Space Engineers

Azimuth Fighter Cockpit~(DX-11 Ready)
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Update: 18 Mar, 2018 @ 4:57pm

(Update: March 3/18/2018): Mod Update: Model Fixes[/b]
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=>Adjusted the Texture Resolution to make it easier to read the screens.
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Update: 18 Mar, 2018 @ 4:31pm

Azimuth Cockpit Mod Update Notes(Update: March 3/18/2018): Mod Update: Model Fixes
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=>Added Equinox's and AutoMCD's script to bring back the LCD's upgrade for the cockpit! :D ENJOY and send a massive thanks to Equinox!
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Update: 18 Mar, 2018 @ 3:54pm

Azimuth Cockpit Mod Update Notes(Update: March 3/18/2018): Mod Update: Model Fixes
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=>Permanently Fixed the Attachable Canopy now, I am using my own custom material glass name now so I can finally control the transparency now. :D

=>Fixed the other Azimuth Cockpits so they don't use Keen's transparency settings permanently.
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Update: 18 Mar, 2018 @ 2:32pm

Azimuth Cockpit Mod Update Notes(Update: March 3/18/2018): Mod Update: Model Fixes
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=>Adjusted the transparency values a bit more, still not 100% fixed yet. But in the event they start working you won't be blinded when viewing from 1st-person-mode.
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Update: 18 Mar, 2018 @ 9:23am

Azimuth Cockpit Mod Update Notes(Update: March 3/18/2018): Mod Update: Model Fixes
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=>Fixed Azimuth Fighter cockpit with attachable canopy was not visible when both opened/closed. You can definitly see it now!

I found a fix for the transparency issue but it only works if you remove Keen's transparent_materials.sbc, I am still researching a way to fix it.
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Update: 5 Apr, 2017 @ 12:20pm

Azimuth Cockpit Mod Update Notes(Update: April 4/5/2017): Mod Update: Model Fixes
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=>Fixed GUI Icons being broken and are now updated to use the pre-multiplied alpha optimization.
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Update: 5 Apr, 2017 @ 11:56am

Azimuth Cockpit Mod Update Notes(Update: April 4/5/2017): Mod Update: Model Fixes
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=>Removed LOD's from the non-glass canopy version cockpit. They were causing the cockpit to appear broken.
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Update: 25 Feb, 2017 @ 9:09am

Azimuth Cockpit Mod Update Notes(Update: February 2/25/2017): Mod Update: Model Fixes
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=>Adjusted Transparent Materials.sbc.

=>Fixed the Canopy Glass not being visible on both sides on the glass.

=>Fixed the Conveyor Dummy not being accessible at the front of the cockpit due to the Detector_cockpit dummy blocking access.
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Update: 16 Feb, 2017 @ 2:46pm

Azimuth Cockpit Mod Update Notes(Update: February 2/16/2017): Mod Update: Model Improvements
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=>Fixed the Highlight interaction feature not working on the Azimuth Fighter Cockpit.

=>Fixed the Highlight interaction feature not working on the Azimuth Fighter Cockpit (No Glass Version).

=>Fixed Emissive Light was not working properly.

=>Also combined the Moving Canopy Glass Roof into one of the main SBC's so less data files to load upon world launch.

=>Reworked some of the LCD's arrangement display names to make it easier to tell where they go(Hopefully this arrangement is better.)
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Update: 28 Aug, 2016 @ 11:52am

Azimuth Cockpit Mod Update Notes(Update: August 8/28/2016): Mod Update: Fixes, Improvements
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=>Removed Development tag(I keep forgetting to change to Stable Branch)
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