Insurgency

Insurgency

Operator the Game (Core)
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Update: 6 Feb, 2019 @ 3:17pm

557 ammo to 20
Glock 17/18 capacity 17/33
USP ammo to 12
Remove 762AP from AKS
Fixed Mateba reloads
Updated Meta in Upgrade Descriptions
Trimmed coop mapcycle to remove crashing maps

Update: 1 Feb, 2019 @ 11:16pm

Removed Sig 226, will be returned once fixed.
Removed KSG, will be returned once fixed.
Fixed wrong helmet showing up on SRT Shield Operator.
Fixed wrong ammo count on USP.
Increased sprinting speed, distance and stamina recovery.
Fixed checkpoint capture time sometimes being 1 second.

Thank you for the feedback and bug reports!

Update: 1 Feb, 2019 @ 1:58am

Removed Sig P226
Removed Marksman Class
Tons of changes to playlists and mapcycles
Bot behavior tweaks
Allowed lean for shield player due to lean bug
Made shield glass more transparent
Fixed some foregrips showing up at player feet

Update: 29 Jan, 2019 @ 2:45pm

More playlist tweaks to iron out coop gameplay.

Update: 28 Jan, 2019 @ 11:03pm

Ironing out playlists.

Update: 28 Jan, 2019 @ 7:41pm

Playlist forced cvars for better bot counts and gameplay.

Update: 27 Jan, 2019 @ 2:08am

Mapcycles and game modes modified for testing.

Update: 26 Jan, 2019 @ 10:43pm

This update is a general clean up of the theaters.

Let us know of any problems you see and we'll get them sorted.

Update: 13 Jan, 2019 @ 1:53pm

Latest version was crashing on spawn. Attempting revert.

Update: 24 Nov, 2018 @ 4:28pm