Space Engineers

Space Engineers

Aerodynamic Physics
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Update: 11 Dec, 2015 @ 5:05pm

-Adjusted minimum in the script to 1 to prevent unrealistic settings the other way with high speed caps.

Update: 11 Dec, 2015 @ 5:00pm

Finalized drag formula and default settings
*Added ability for players to adjust the drag multiplier
--500 is realistic drag for unlimited speed games.

Update: 10 Dec, 2015 @ 10:29pm

Corrected an issue where it wasnt properly figuring out the angle of attack on the simulated drag bounding box.

Update: 10 Dec, 2015 @ 5:42pm

First step in calculating accurate drag and surface area.

Update: 9 Dec, 2015 @ 8:25pm

Update: 9 Dec, 2015 @ 8:21pm

Update: 9 Dec, 2015 @ 8:13pm

Scaled drag based on maximum ship speed.

Update: 9 Dec, 2015 @ 7:27pm

Decreased Drag multiplier from 800 to 450

Update: 9 Dec, 2015 @ 4:30pm

Increased the drag multiplier to 800 from 10.

Update: 8 Dec, 2015 @ 9:05pm

First Release.

Adds drag to all ships in atmosphere's. Thats it.