Sid Meier's Civilization V

Sid Meier's Civilization V

Future Worlds
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Update: 18 Mar, 2016 @ 10:59am

-Updated several unit flag icons
-Drone UAV and Biodrone modified to be less powerful and more consistent with previous ranged units
-Organic Infantry and Biotrooper modified to be more distinctive in role and abilities
-Marine now upgrades to Organic Infantry
-Battleship now upgrades to Arsenal Ship
-Nature Preserve improvement now has a visible model
-Generator improvements can no longer be built adjacent to each other
-Server Hub no longer costs maintenance

Update: 9 Feb, 2016 @ 5:50am

(Hopefully) fixed issues where building requirements and upgrade paths were broken due to changes made in the last patch

Update: 23 Jan, 2016 @ 8:24am

Fixed problems with UAV icons
Fixed problem with Accelerator replacing Academies with City Ruins instead of HERCs and Phlous Mutagen not replacing Synthecologies with Mutacologies

Update: 17 Jan, 2016 @ 4:19pm

-Fixed an error that was causing the model for the UAV not to appear.

Update: 17 Jan, 2016 @ 1:58pm

-Replaced Power Armor Infantry model with a new one
-Modified XML tags used for buildings, wonders, units, and improvement to hopefully avoid mod conflicts
-Corrected an error in the Lua code for the Feedsite Hub that caused it to spawn Floating Gardens in the capital.

Update: 9 Jan, 2016 @ 9:43am