Battlezone 98 Redux

Battlezone 98 Redux

Omega Squadron Instant Action Map Pack
Showing 11-20 of 66 entries
< 1  2  3  4  5  6  7 >
Update: 24 May, 2024 @ 9:21am

Updated Mars Fate to allow player mammoth production by default.

Update: 23 May, 2024 @ 6:32pm

Updated all map lua scripts to allow for objectives to track the faction of AI enemies and update accordingly.

Standardized all BZN files to text based and LuaMission AIMission format.

Update: 23 May, 2024 @ 11:09am

Updated aiSpecial.lua to substitute the correct CRA tank while switching factions

Update: 23 May, 2024 @ 9:23am

Nyx: resolved an issue that prevented proper AI control of team 2 (CRA)

Update: 23 May, 2024 @ 8:54am

Added Nyx
Updated Megatherium to have buffed turret settings
Fixed Black Dog wind-power recycler factory/armory menu sequencing

Update: 22 May, 2024 @ 10:54pm

Added Operand

Update: 21 May, 2024 @ 10:54pm

Added Barracuda
Added Biomissile handheld rockets to Omega Squadron APCs

Update: 20 May, 2024 @ 11:22pm

Added Regolith

Update: 19 May, 2024 @ 3:10pm

Added command code alternatives that don't use common 'hop out', 'drop nav', and 'link weapons' hotkeys:
QUAKES = ACHILLES
ICARUS = CHESTIKOV
BIGGUNS = HEAVYMETAL
SIZEMATTERS = HEAVYMETAL
DOOMSDAY = RAINOFFIRE

Fixed a bug that prevented black dog tanks from occasionally using splinters as designed
Increased the potency and ammo of black dog badgers under the effect of code BADBADGER
Fixed an issue with HEAVYMETAL / SIZEMATTERS / BIGGUNS that disrupted AI factory utilization

Update: 15 May, 2024 @ 5:22pm

Updated "Alluvion" map name