Stellaris

Stellaris

Traits Unlimited
Showing 1-9 of 9 entries
Update: 18 May, 2016 @ 12:15pm

Fixed typo in event trigger

Update: 16 May, 2016 @ 9:06am

Specific event species have been fixed.
Primitives getting boost should be fixed.

Known bugs:
Species created thru events (excluding the unbidden, AI rebellion and the scourge) still have all the traits. Examples include the underground civilizations, the titans, etc...

Update: 16 May, 2016 @ 1:58am

Fixed Playable Robots Compatibility

Update: 15 May, 2016 @ 11:19am

Fixed AI's only getting 'Strong', 'Enduring' and another one as trait

Update: 15 May, 2016 @ 8:57am

Fixed typo

Update: 15 May, 2016 @ 4:51am

Reworked the mod
An event now fires at the beginning of the game asking you if you want to remove the extra traits the AI picked

Known bugs: The AI only seems to pick one of the following or combined traits "Enduring", "Adaptive", "Strong" and sometimes a negative trait

Update: 11 May, 2016 @ 11:33am

Updated mod to work with the hotfix
Fixed "compatibility issues" (people using the same prefix as me for their files)

Update: 9 May, 2016 @ 11:52am

Updated mod thumbnail
Can now pick the 'Natural' traits simultaneously

Update: 9 May, 2016 @ 11:04am

Initial Upload