Stellaris

Stellaris

Stronger Orbital Bombardment
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Update: 17 Mar, 2023 @ 8:47am

Update: 14 Sep, 2021 @ 5:42pm

Update: 28 Apr, 2021 @ 8:49am

Update: 24 Dec, 2020 @ 8:29am

Update: 21 Oct, 2020 @ 10:29am

-Tweaked Javarian Pox's damage factors so that it will actually kill pops as fast as it should.

Update: 25 May, 2020 @ 4:57pm

Update: 24 May, 2020 @ 4:32pm

Update: 24 May, 2020 @ 4:30pm

Update: 22 May, 2020 @ 3:14pm

Fixed a bug preventing tomb worlds from being created - it actually IS a vanilla bug (both this mod and vanilla's version of the tomb world event check for something that the game engine now clears immediately when a colony is destroyed, before firing any events) so I coded up a clever workaround until Paradox get around to it.
Fixed a related bug preventing diplomatic consequences and unity bonuses from wiping out planets.
Removed a rate limiter in defines that capped bombardment kills at 36 pops per year.
Normalized a factor in defines that was applied to each stance's pop kill chance, to reduce the number of levers I need to watch. Effective chance to kill should be unchanged (except that the cooldown is removed).

Update: 18 May, 2020 @ 8:30am

Updated for 2.7