Europa Universalis IV

Europa Universalis IV

Build multiple buildings at a time
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Update: 11 Oct, 2016 @ 3:36pm

  • corrected required amount of money for building dock (100 ducats) & drydock (300 ducats) (vanilla prices changed in 1.18)

Update: 11 Oct, 2016 @ 1:49pm

  • updated for new EU4 Version (1.18)
    • the new update added a "while" effect, because of that buildings are now built/demolished in as many provinces as possible (instead of in max. 100 provinces)

  • added decisions to demolish buildings in owned provinces
  • added matching option decisions to fade in/out decisions to demolish/construct buildings

Update: 1 Oct, 2016 @ 7:54am

  • removed the "on_actions" file, mod should be now compatible with mods changing the "on_startup" on action
    • the introduction event should be triggered in the first few days (or at least in the first few months)

Update: 22 Aug, 2016 @ 1:26pm

  • bug fix
    • buildings now get replaced by new ones that you build with the decisions
      • before decisions weren't enactable, if there was a previous building in the provinces and no building slot was free
      • now the replaced buildings get removed in order to make space for the new ones
        • bonuses of the buildings will still be there while the new ones get build
        • NOTE: if forts are replaced, they still will give the fort level AND cost you the specific amount of fort maintenance (fort lvl.2 -> 1 ducat, fort lvl. 4 -> 2 ducats, fort lvl. 6 -> 3 ducats) irrespective of your actual fort maintenance modifier and you can't "disable" the replaced forts

Update: 11 Jun, 2016 @ 8:42pm

  • fixed a bug for building cathedrals

Update: 11 Jun, 2016 @ 3:51pm

Update: 8 Jun, 2016 @ 7:47am

  • fixed a bug, which let you build buildings in provinces where they normally can't be build
    • (e.g. building naval buildings in inland provinces)

Update: 5 Jun, 2016 @ 7:02am

Update: 5 Jun, 2016 @ 6:55am

Update: 5 Jun, 2016 @ 6:53am