Kenshi
Stronger Group Combat
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Update: 15 Sep, 2016 @ 11:36am

cleaned up old files and updated to current Version of Kenshi using new properties in AI Behavior.

Update: 27 Aug, 2016 @ 10:08am

Thnaks to Shidan for lcoating where the extra recruits msot likly where coming from.
this should now fix the extra recruits.

Update: 21 Aug, 2016 @ 11:45am

Version 8
Removed concrette walls from tech reesearch as they no longer in game.
adjusted a couple stats to boost combat for NPC's and hive villages. hopefully Hive villages wont be so badly stomped into the ground now.

Update: 12 Aug, 2016 @ 12:14pm

Big remake. after long time of working on this, and doing some merging from other mods i made. i think i should have those to many recruits eliminated.

The removal of the edited variables should mean normal amounts of recruites and no more lagging in cities because of it.

Update: 10 Jul, 2016 @ 1:38pm

updating main picture with custom made one.

Update: 8 Jul, 2016 @ 11:37am

Revamped the remaining NPC's including any new ones that have been added.

drastically cut down on meat drops for balancing.

adjusted animal base stats to in-cress speed and Dex

Squad Template Recruits List was sitting at 100 max so adjusted that back down to slightly above normal.

Though it seams the large amount of recruits is still occurring. ill look more deeply into that.

Dogs are now dangerous. as i adjusted their speed. as dogs should be able to outrun you.

Much of the wildlife hit-points for certain areas adjusted upwards.

Raw Meat Drops decreased by 90%. only really large animals have any large amounts of meat now.

Robot spiders adjusted again, this time increasing their speed and ht points and dexterity. ( credit goes to Rislem GamingEvolved.co.za for telling me the results of their battle with the security spiders. I adjusted them due to their feedback. )
Security Spider II now carries the AI Core and been added in to the Spider squad templet. Random Numbers now mean you can have around 8 security spiders and 2 security spiders II to fight.

Update: 16 Jun, 2016 @ 7:23pm

Changed AI Core to Security Spiders and incressed their combat skills, adjusted their invintory width so the muscle drop item will fit.
A few tweeks and hopefully a possible fix for the 150 advnetures sitting at waystation.