Starbound

Starbound

The Viera of Ivalice
Showing 21-30 of 47 entries
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Update: 25 Mar @ 7:31pm

Update: 25 Mar @ 7:20pm

Update: 25 Mar @ 12:49pm

- Added a Majestic Forest Terrformer, craftable at the TerraForge

Update: 24 Mar @ 9:34pm

- Fixed dye color issues with Viera tier 2 armor as well as Viera tier 5 & 6 Manipulator/Separator
- Fixed name of Spellblade Bicorne hat
- Fixed sit positions on a few objects
- Fixed Gyshal Chocobo bar (healing for Chocobo out in the world)--now learned on pickup of a Gysahl root.
- Fixed quest dialog and lowered requirements for Chocobo saddle quest
- Fixed swoosh error for starter broadswords
- Fixed Moogle SAIL chocobo spawn point
- Added diagonal designations for most tiles
- Adjusted height of vieracolumn1 to match the height of tiles
- Fixed quest dialog and radio message triggering to ensure a smoother experience
- Added missing recipes for Viera tier 6 Separator gear

Update: 23 Mar @ 3:49pm

-Fixed several object positions
-Fixed Moogle hairstyle

Update: 23 Mar @ 2:04pm

Made a fix moogle crewmember npctype

Update: 23 Mar @ 11:46am

Quick fix to remedy a critical problem with dialog!

Update: 23 Mar @ 12:01am

Change Log:
- Larger Viera eye – player feedback change
- New hairstyles
- Larger name generators
- Taller Viera male and female bodies with slightly longer limbs (lore accurate) and new idle, jump, and swim animations
- All previous armor sets updated/reworked for new body
- Armor Tiers I-VI completely redesigned
- New starter/”Freelancer” sets (5)
- Six new vanity job outfits added, completing their default job tree (10 total)
- All armors now fit both Viera genders
- All armors have color options
- More ear style colors, increasing player options to over 500 ear style/color combinations
- New Tiered, Viera ship “The Argo”
- Moogles added as playable race with more support on the way
- New Tiered, Moogle ship “The Falcon Mini”
- Randomized starter treasure swords added to pool (with aims to add multiple weapon types per race)
- Moogle starter treasure
- Moogle and Viera ship furniture sets
- Viera mech bodies
- New tenants: improved villagers, guards, merchants (Viera, Moogle, Nanzie)
- Viera specific crew/”party” member roles: Wood Warder, Salve Maker (more to come)
- Moogle crew members: Mechanic, Engineer (more to come)
- Framework added to include Bangaa
- New objects (tenant related, merchant stalls, village objects, etc)
- Viera specific mannequin
- New planet/biome – “Majestic Forest” found on tier I-IV star systems (more work on this to come)
- Customizable Chocobo mount with management station and stable
- Tiered & Cosmetic Chocobo Armors/Barding
- Gysahl farmable
- Tiered Gysahl cooking recipes
- Remaining crafting stations now have Viera counterparts (Anvil, Inventor’s, Farming (stage2)
- New recipe codexes for learning Viera objects, materials, outfits (sold by Nanzie in her rotating stock). This makes it easier for other races to obtain Viera recipes
- Revised recipes
- Custom tooltips for Viera/Moogle/Chocobo accoutrements
- New craftable Viera themed colony/”Warren” deed
- Magicite spawn rates have been decreased along with a tweak to decrease its brightness. Still trying to find a good balance here.
- Villages have been completely reworked. The original dungeon had a mere 7 parts, now it has over 70 parts
- Villages are now unprotected and can be built on or edited
- Villages now only spawn exclusively on Majestic Forest planets (more settlements/settlement types to come!)
- Gramophone fixed and now plays many tracks by my partner in this endeavor, Benchiridion
- Chocobo theme, object upgrade theme, and Majestic Forest background music also by Benchiridion

Update: 17 Nov, 2024 @ 3:18pm

Fixed a recipe issue preventing the tier six accelerator Viera armor from being craftable

Update: 4 Nov, 2024 @ 5:18pm

Uploaded a quick fix for FU compatibility ^_^

Larger content update coming soon!