Starbound

Starbound

The Viera of Ivalice
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Update: 1 Nov, 2016 @ 1:24pm

I am so sorry it took me so long to post a functional version for the most recent game update. This fixes problems with the ship's pet (which was causing crashes for many of you), and it also fixes the Viera refrigerator so it now will preserve all your food ^_^ I had hoped to include some of the new content that I've teased in this version, as well as the updated objects, but I'm mid work on redesigning the Viera crafting stations, as well as adding more to the mix to grant them a racial/cultural specific crafting system.

Today's focus, in fact has been the new Viera woodworking table. Check my discussions section on the official Starbound forums for a preview here: http://community.playstarbound.com/resources/wip-the-viera-of-ivalice.1533/update?update=20869

It's animation is taking me a bit longer than anticipated, but I felt it was necessary to make it look great. I'm hoping to finish it today >_< I'm not sure yet if I want to make it in two stages as the vanilla files do with their furniture crafting station (this would obviously be the second stage), or if I just want to keep furniture crafting to one, fully functional station. I'd love to hear what you all would prefer! It's designed is inspired by the furniture of the art nouveau movement that graced all things from architecture to paintings.

Anyway, enjoy playing the Viera again ^_^ I promise, a hefty content update is on it's way. Your continued patience is always a pleasure, everyone.

Update: 17 Aug, 2016 @ 5:40pm

Added to village spawn rate and planets. Viera villages can spawn on the following planetary types: Forest, Savannah, Jungle, Tundra, Alien. I'm playing around with planet types for spawning villages, so there will be more up for consideration. I definitely want to do some ocean planet villages ^_^

Update: 9 Aug, 2016 @ 6:04pm

-Fixes the chatter :/ Sorry about that!

Update: 27 Jul, 2016 @ 10:39pm

-Fixes issue where you couldn't see acorn overhead light before placing it

Update: 27 Jul, 2016 @ 5:43pm

Sorry, guys. I changed the item names for the Viera doors in the last update, but I didn't make the change for the Viera villages >_< This update fixes that....Soooo sorry!

Update: 27 Jul, 2016 @ 4:35pm

-Fixed guard dialog crash
-Fixed door crash! Doors are now craftable again ^_^
-Fix to respawn cinematic. Survival players should have the proper cinematic, but this still may give some issues >_<

-Issue found where acorn overhead light places properly, but image doesn't appear on cursor initially. So the object will place where it's set, and appear, but it's currently being odd and not showing the image before it's placed >_< I will continue work to find a fix, but again it is usuable.

Update: 26 Jul, 2016 @ 10:41pm

Accidental duplicate upload >_<