ARK: Survival Evolved

ARK: Survival Evolved

Uber Crafter
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Update: 6 Apr, 2017 @ 8:19am

Fix: Some structures were causing a crash. Had to disable the Fuel Switch to fix it until the Dev Kit is updated. (Kraggle)
Fix: The increased inventory size was not working for the Fabricator. Had to replace the main blueprint to get it working. (Kraggle)
Fix: All structures can now be dyed again. The corrisponding slots were not activated in the main blueprint. (Kotawolf)
New: Obsidian Ingots to craft the Obsidian Tier can be auto crafted in the forges, they consume 1x Metal Ingot and 2 Obsidian Ore. These will be needed in the next update for Obsidian Structures. (Kotawolf)

Update: 11 Mar, 2017 @ 4:33pm

Updated Smithy and Fabricator inventories.
Fixed the Greenhouse Roof Corner.

(Uploaded by Kotawolf)

Update: 23 Jan, 2017 @ 3:28am

Added: Missing engrams from the Smithy, Fabricator and Cookers
Fixed: The Gateways now have the correct health
Modified: All structure tiers now have the same health, so.. Wood is 5000, Stone is 10000, Metal is 15000 and Greenhouse is 6000

Update: 19 Dec, 2016 @ 6:18pm

Fixed: The Smithy now has it's inventory again!

Update: 18 Dec, 2016 @ 5:01pm

Fixed: The power conversion should now work again, or it does in the editor
Fixed: Roof Outside Corners are now in the engram list
Fixed: All UC containers will now stack back to x100
Fixed: Fences now snap floors in the correct location
Fixed: All UC structures and containers will now be able to be placed at any height among other things
Fixed: Adobe Fence Foundations are now at ground level
Fixed: All structures now have the correct damage multipliers
Fixed: You can now drink from the UC Tap when it is connected to the Conducting Structures

Update: 26 Nov, 2016 @ 12:03am

Crash Fix: Removed the Fuel Switch until the Dev Kit is updated and I can find what is causing it.
Added: Roof Outside Corner in all Wood, Stone, Adobe, Metal and Greenhouse. The snap points are a bit messed up at the moment, I have only done this upload because of the crash fix above.

Update: 18 Nov, 2016 @ 7:41pm

-Added: Cooking Pot and Cooker will now have Archaeopteryx Kibble
-Fixed: Trapdoor Frames have been completely remade to fix the placement issue
-Fixed: Crop Plots snapping to the Floors, think it was the Trapdoor Frame corruption

Update: 13 Nov, 2016 @ 4:49pm

-Attempt: As there are things broken in game that work correctly in the editor, I have deleted the cooked mod files and am seeing if this fixes the issues when freshly cooked
-Fixed: Mortar and Pestle now has all scripts working again
-Missing: Cooking Pot and Cooker now have Tapejara Kibble
-Fixed: Conducting Structures should now work after a restart
-Fixed: Turbines now also conduct electricity for the Conducting Structures

Update: 12 Nov, 2016 @ 4:59am

-Attempted Fixed: Crop Plots were causing a crash around structures, attempting to disable floor snap points to see if this fixes it
-Attempted Fixed: Hatch Frames were being consumed instead of being placed
-Adjusted: All structures should now provide a bit of Hyperthermal Insulation, not as much as Adobe though
-Fixed: Ramp Railings will now snap correctly
-Fixed: Foundations will now snap underneath again
-Removed: Power Outlets no longer have range adjustments, they would not work on server, I may try to fix this in the future
-Added: Fences now have correct destructible meshes

Update: 7 Nov, 2016 @ 11:05am

-Fixed: The Crop Plots were causing a crash for some reason