Total War: WARHAMMER

Total War: WARHAMMER

Guv's Dwarf Great Beards unit
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Update: 11 Aug, 2017 @ 10:26am

Updated unit quality

Update: 15 Jul, 2017 @ 7:16am

Dwarf Great Beards:

Removed "(Great Weapons)" from unit name as it's not a variation of a unit.

Reduced recruitment cost by -450
Reduced Upkeep cost by -150
Reduced recruitment time by -1

Change unit size from 40 to 16
Increased hitpoints +2 (per unit)
Increased attack +11
Increased melee defence +16
Increased charge bonus +8
Reduced leadership by -10

Added Magical Attacks

Changed unit quality from 3500 to 1700

Added unique battle entity, with splash effects

Gains bonuses from the "Royal Guard", "Tales of Many Wars" technology and "Griminr's Heirs" Lord skill; changed text to match.

Changed bullet points

Changed unit Spacing

Changed porthole angle

Removed cap!

Update: 28 Feb, 2017 @ 7:19am

Reduced charge from 44 to 18
removed buffs gained from longbeard tech and skills

bretonnia update

Update: 9 Dec, 2016 @ 11:26am

Wood elves update.

Update: 16 Nov, 2016 @ 1:13pm

Fixed unit scaling depending on what unit size you have.

increased cost by 10

Update: 20 Oct, 2016 @ 12:02pm

Recruitable for Karaz Izor

Update: 20 Oct, 2016 @ 11:36am

The King and the Warlord update

Update: 20 Oct, 2016 @ 8:07am

not working

Update: 26 Sep, 2016 @ 6:23pm

Updated unit quality. Should now be recruited by AI factions.

Update: 21 Sep, 2016 @ 7:47am

Fixed appropriate resiliance against attrition.