Killing Floor 2

Killing Floor 2

KF-BeforeDawn
Showing 21-28 of 28 entries
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Update: 1 Dec, 2016 @ 12:56pm

OOPS. Aparently I deleted something last update and somehow didn't notice an entire building face missing :-x

Update: 21 Nov, 2016 @ 8:56am

Fix broken path leading out of one of the Zed spawns.

Update: 20 Nov, 2016 @ 11:05am

Performance fixes.

Update: 4 Oct, 2016 @ 1:07pm

Added more detailing and two more Zed spawns to harass campers. This is final build.

Update: 1 Oct, 2016 @ 10:59am

Fixed some lighting issues, adjusted path nodes and blocking volumes so less likely to get stuck on certain things and added slightly more detail/ also updated screenshots. Tested all doors, all work correctly.

Update: 22 Sep, 2016 @ 10:36am

Opened up another building to access, added customization spawns, did some nav work and detailing.

Update: 19 Sep, 2016 @ 10:36am

Combined some meshes for performance and to remove texture seams. added doors to garage. Added some sounds, doors start closed and made lights around main building destructable. Minor tweaks here and there.

Update: 15 Sep, 2016 @ 1:31pm

Beta 1.

Looking for jump exploits, frame rate issues, sound issues and lighting problems.

Still have a lot of work left to do.