Left 4 Dead 2

Left 4 Dead 2

Resident Dead
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Update: 9 Oct, 2017 @ 3:15am

Changelog for version: 2.9.9_b2

[Fix]
- Forgot to add special infected changes to other gamemode types.

Update: 9 Oct, 2017 @ 2:56am

Changelog for version: 2.9.9_b1

[Weapons]
- Chrome shotgun pellette spread tweaked.
- Chrome shotgun base damage increased.

Update: 9 Oct, 2017 @ 2:28am

Changelog for version: 2.9.9

[Infected]
- Tank health increased by 20%
- Tank movement speed increased by additional 5%
- Charger health significantly increased.
- Spitter health significantly increased.

[Weapons]
- Pistol clip size reduced.
- Pistol reload speed increased.
- Pistol damage slightly increased.
- Chrome shotgun accuracy increased.
- Chrome shotgun base damage increased.
- Pump shotgun base damage slightly increased.
- Automatic shotgun base damage slightly increased.
- Spas shotgun clip size reduced.
- Spas shotgun accuracy rebalanced.
- Spas shotgun damage increased.
- Spas shotgun pellets per shot reduced.
- All assault rifles base damage slightly increased.
- All assault rifle bullet penetration effectiveness has been rebalanced.
- Desert Rifle reload speed slightly improved.
- SMG reload speed slightly improved.
- MP5 recoil slightly improved.
- AWP accuracy reliability significantly improved.
- Scout reload speed slightly improved.
- Max ammo rebalance for Pistols, Rifles & Shotguns.

[Bug fixes]
- Fixed an issue that caused thrown canisters to sometimes explode if you got fast switching weapon.

Update: 8 Oct, 2017 @ 10:46am

Mod version: 2.9.8
[Balance Update]

[Medical Items]
Pills health gain increased from 30 to 40
Adrenaline health gain increased from 15 to 20
Adrenaline Duration increased from 20 to 30 seconds.

[Melee]
Melee range increased from 47 to 52.
Shove frequency increased from 1 to 0.6

[Survivor]
Crawl speed reduced from 50 to 40

[Infected]
Tank movement speed increased from 165 to 175.

[Bots]
Bot seperation range reduced.
Bots waste first-aid less often.

[Weapons]
Autoshotgun recoil reduced.
Pistol recoil reduced.
MP5 firerate improved.
MP5 recoil reduced.
SMG-S spread reduced.
SMG-S max spread reduced.
SMG-S reload speed reduced.
MP5 reload time increased.
Reduced AWP recoil and movement spread.
Rifle recoil and spread reduced.
Desert rifle firerate increased.

Update: 29 Jun, 2017 @ 5:20am

Changelog for 2.9.7

[ Mutation changes ]

+Increased horde spawn frequency for Horde mode.

[ Weapon balance changes ]

+ Assault Rifle
--- Increased bullet penetration.

+ Desert Rifle
--- Slightly increased reload speed.

+ SG552
--- Increased recoil.
--- Slightly increased reload speed.

+ Scout Rifle
--- Slightly increased reload speed.

+ Magnum
--- Decreased movement accuracy.
--- Decreased standing and crouching accuracy.

Update: 28 Jun, 2017 @ 3:42pm

Changelog v2.9.6

[ Changes to mutations ]

+ Temporary removal of {8p} mutations due to bugs.
+ Removal of Horde+ mutation.
+ Better and improved version of Horde mutation.
+ Improvements to HeadHunter mutation.
+ Addition of {nB} no bots mutations.
+ Lots of bug fixes.

[ Other balance changes ]

+ Shoving/pushing buffed in {S} & [ Horde ] mutations.

Update: 26 Jun, 2017 @ 4:28pm

Changelog for v2.9.5

[ Weapon balance changes ]

+ Pistol
--- Recoil slightly increased.

Magnum
--- Reduced recoil.
--- Increased fire rate.
--- Reload speed reduced.
--- Reduced bullet penetration.

+ Spas-shotgun
--- Recoil reduced.
--- Damage slightly increased.
--- Accuracy improved.

+ AWP
--- Recoil reduced.

+ Melee
--- Range slightly increased.

[ Bot AI changes ]
***Courtesy of Rayman1103***

+ Bots will ignore the following weapons:
--- Chainsaw
--- G-Launcher
--- AWP
--- M60

[ Weapon spawn changes ]
***Also with help of Rayman1103, thanks man!***

+The following weapons are blacklisted in versus mode
--- AWP

Update: 25 Jun, 2017 @ 7:02am

Changelog for v2.9.4

[ Weapon balancing changes ]

+ Melee weapons
--- Slightly reduced effective range.
--- Melee weapons are less effective at staggering crowds of infected.
--- {S} mode staggering capabilities remain unchanged.

Update: 24 Jun, 2017 @ 1:39pm

Changelog for v2.9.3

[ Bug fixes ]

+ Fixed special ammo packs not spawning correctly.
+ Fixed being unable to pick up certain gas cans.
+ Fixed missing hands for auto-shotgun when playing L4D1 survivors in custom campaigns.

[ Minor weapon balancing changes ]

+ Spas-shotgun
--- Improved pellet accuracy.

+ Assault Rifle
--- Increased reload time.
--- Improved spread decay.

+ SG552
--- Significantly improved accuracy.
--- Significantly reduced recoil.
--- Reduced reload time.

+ Auto-shotgun
--- Slightly reduced recoil.

+ Military Rifle
--- Reduced reload time.

Update: 24 Jun, 2017 @ 7:26am

Changelog for v2.9.2

[ Mutation changes ]

+ Removed the following mutations:
--- Resident Dead [ Horde+ ] {S}
--- Resident Dead [ Horde+ ] {S} {NOS}

+ Added the following mutations:
--- Resident Dead [ Horde+ ] {8p}
--- Resident Dead [ Horde+ ] {8p} {NOS}

--- Resident Dead [ HordeX ]
--- Resident Dead [ HordeX ] {8p}
--- Resident Dead [ HordeX ] {NOS}
--- Resident Dead [ HordeX ] {8p} {NOS}

--- Resident Dead [ Survival / Horde+ ]
--- Resident Dead [ Survival / HordeX ]

+ New mutation icons.
+ Survivor bots have been disabled for {8p} modes.

[ HordeX ] stands for overwhelmingly huge hordes.

*** WARNING ***
Playing on [ HordeX ] mode may cause older systems to lag and/or crash, you have been warned.