ENDLESS™ Legend

ENDLESS™ Legend

Endless Faction Traits
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Update: 7 Nov, 2017 @ 8:56pm

Fixed Lighthouses, and Assimilation issues.

Update: 4 Apr, 2017 @ 9:22pm

Revised Traits

- Reinforced Walls changed to 3 levels. 50, 100, 200.

New Traits!

Science and Industry
- Peer Reviewed - +20% Unit Maintance, -20% Dust Production, +1 Science per district, +1 Science during winter.
- Endless Salvage - Only Industry FIDS on ruins, +7 Industry on ruins, x2 Industry on ruins

Economy and Growth
- Lighthouses - +2 Dust production on coastal districts.
- Sustainable Housing - -.2 Food for population upkeep

Approval and Influence
- Sprawling - Reduces City Expansion Disapproval from 10 to 5.

Military and Defense
- Minutemen - +2 Experience per turn on Militia
- Experienced Tactician - +2 Experience per turn on Armies

Misc.
Heaven Beetle - Increases the base FIDS output by 3.

Update: 4 Apr, 2017 @ 5:59pm

- Changed mod type for compatibility

Update: 28 Jan, 2017 @ 2:15pm

- removed enticing
- added new trait marinas

Update: 13 Nov, 2016 @ 9:31pm

BALANCE CHANGES

Decreased "The Draft" negative approval from 15 to 10.
Changed "Enticing" cost to -10, and changed description.

Update: 4 Nov, 2016 @ 9:04pm

Initial Release