Stellaris

Stellaris

Vanilla-themed Star Wars Weapons
Showing 11-20 of 41 entries
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Update: 29 Jan, 2019 @ 12:45pm

Added a version of the Converging-beam Superlaser for Ion Cannons

Update: 8 Jan, 2019 @ 10:07am

Re-added power costs for all components

Update: 18 Dec, 2018 @ 8:50am

Initial Upload

Update: 16 Dec, 2018 @ 7:38pm

Updated to 2.2

- Tier 4 & 5 weapons have had their costs adjusted to match the vanilla weapon components.

Update: 24 Oct, 2018 @ 11:15am

Adjusted research values to better match Vanilla weapon technologies

Update: 26 May, 2018 @ 4:07pm

Updated to 2.1 Niven

Update: 16 May, 2018 @ 2:47pm

Fixed a gfx issue involving the blue level 2 medium quad turbolasers.

Update: 12 Mar, 2018 @ 11:46am

Fixed Proton Beams and Superlasers not unlocking the XL-bow segments of Battleships.

Update: 7 Mar, 2018 @ 1:46pm

Version 2.0

- Sound effect volume has been increased for all components

- Laser Cannon sound and visual effects have been changed

Update: 3 Mar, 2018 @ 8:39am

Fixed a bug preventing Blaster Cannons from being researchable