ARK: Survival Evolved

ARK: Survival Evolved

PrimitiveRPG
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Update: 19 Mar, 2018 @ 3:43pm

v1.21.0:

  • Added NPC legal official and basic city/municipality functionality.
  • Added resetting of locks. Wheel menu option in doors. Requires lock picks in item slot 0, and major smithing skill.
    One time update: All door locks are reset, meaning all the existing keys are invalidated.
  • Added room renting to NPC Inn keeper.
  • Attacking unconscious players/creatures no longer give melee or ranged weapons skill%.
  • Fixed adobe gates to have the PrimitiveRPG door stuff (keys, lock picking, etc).
  • Fixed attaching grappling hooks to crossbow.
  • Fixed binding key to door to display a message.
  • Fixed keys to get destroyed when their durability reaches 0.
  • Fixed NPCs from spawning waist deep into the ground.
  • Fixed NPCs to save their character settings after changing any of them (was only saving if the gender was changed).
  • Fixed players from being able to "steal" tamed creature whose training has been failed.
  • Fixed renaming keys already bound to a door to not get the "(NOT SET)" text appended at the end of the name.
  • Sleeping or laying in bed reduces intoxication.
  • Sleeping (not laying) in bed recovers player faster from hangover and fatal injury.

Update: 12 Mar, 2018 @ 1:41pm

v1.20.0:

  • Added admin command: admincheat scriptcommand list events
  • Added admin cheat item to reset players age to 0, and virgin status to true:
    admincheat giveitem "Blueprint'/Game/Mods/Eka/Consumables/Cheat/PrimalItem_CheatResetAge_Eka.PrimalItem_CheatResetAge_Eka'" 1 0 0
  • Added bronze, pewter, and steel horseshoes (in addition to the iron horseshoes).
  • Added checking of equus horseshoes presence via wheel menu option on equus.
    If the player has minor taming skill, the condition of the horseshoes is also shown.
  • Added some basic information about skills into the skill engrams, visible in the tooltips on Engrams -screen.
  • Equus buck kick attack now wears horseshoes down a bit.
  • Fixed defence skill formula to 25% damage reduction at 100% skill.
  • Fixed equus freight carry saddle to prevent riding and give the bonuses.
  • Fixed freight carry saddles to throw rider out when equipped.
  • Fixed statue working progress display.
  • Fixed (temporarily) freight carry saddles to update the weight stat to game clients immediately.
    This temporary fix will disable levelling up the creature while the saddle is on.
  • Players aged between 0..4 and over 100 years old have a very small random chance of peeing uncontrollably.
  • Wood, stone, and metal gates now have a lock strength value of a pewter lock.

Update: 11 Mar, 2018 @ 2:50pm

v1.19.0:

  • Added admin command: admincheat scriptcommand help
  • Added admin command: admincheat scriptcommand list players
  • Added lystrosaurus to be stealable.
  • Added medicine storage.
  • Baby creatures combat difficult is now always easy.
  • Beer and wine jars are now filled manually using a button in the barrels inventory.
  • Fixed any player from being able to insta-tame equus if the taming multiplier was high.
  • Fixed any player from being able to tame otters.
  • Fixed some engrams levels to be above their requirements:
    Captain hat, castle blacksmith, vampire slayer weapon poison, and steel wallclock.
  • Fixed grappling hook to be craftable.
  • Fixed horseshoes: the availability of the engram, and fitting them into equus.
  • Fixed key vise graphics.
  • Fixed picking up preserving bins with locks to give the proper lock version of the preservin bin structure item.
  • Fixed scarecrow scaring.
  • Fixed stealing creatures.
  • Players alignment changes are now also shown together with skill changes, when the display is active.
  • Upped the engram requirement level of abstract locks higher, and lowered the wooden key engram level requirement.

    Update: 10 Mar, 2018 @ 3:28am

    v1.18.0:

    • Added admin command: admincheat scriptcommand destroy non-mod creatures
    • Added NPC Pole dancer.
    • Added keys that can be used to open locked doors.
      A wheel menu option on the door will be available if player has a key in item slot 0.
      Each key is bound to one door only, there can be multiple keys for a door.
    • Added key vise to craft the keys in.
    • Added minimum level requirement of 70 for cannibalism. Can be configured via INI-file setting.
    • Added some taming instructions to kibble descriptions.
    • Fixed alchemy table fuel requirement information (shown in its inventory).
    • Fixed demolishing NPC to remove the character actor too.
    • Fixed potion of prevent curses and disease to help against smallpox from pegomastaxes.
    • Fixed infections from being removed upon server restart.
    • Fixed/removed the wheel menu option to have sex with dead players.
    • Lubricant can be used to increase the chances of pregnancy by 50%.

    Update: 7 Mar, 2018 @ 12:25am

    Reverted to 1.17.0 due to issues with smithies.

    Update: 6 Mar, 2018 @ 4:25pm

    v1.18.0:

    • Added NPC Pole dancer.
    • Added keys that can be used to open locked doors.
      A wheel menu option on the door will be available if player has a key in item slot 0.
      Each key is bound to one door only, there can be multiple keys for a door.
    • Added key vise to craft the keys in.
    • Fixed potion of prevent curses and disease to help against smallpox from pegomastaxes.
    • Fixed infections from being removed upon server restart.
    • Lubricant can be used during sex between players to increase the chances of pregnancy by 50%.
      Lubricant will be automatically used if either player (or both) have it in the item slot 0.

    Update: 5 Mar, 2018 @ 10:43pm

    v1.17.0:

    • Added admin command: admincheat scriptcommand debug creatures
      See the bottom of this for details.
    • Added emergency opening for lockable doors.
      Both sides of the door can be independently set, so that when the door is locked, the door can still be opened from that side by anyone.
    • Added remapping of achatina, requires "admincheat destroywilddinos" to be run.
    • Fixed crafting bread dough.
    • Fixed short NPCs from floating slightly in the air.
    • NPC Banker: Added options to withdraw 100 coins instead of one.
    • NPC Banker: Depositing coins now deposits whole stack instead of one at a time.
    • NPC Banker: Improved service icons.
    • NPC Doctor: Can heal broken legs.
    • Player will now be immediately teleported after choosing a new role in the role choosing arena.
    • Players chance to get pregnant is now reduced over time after the age of 35, at the age of 45 the chance will be 0%.
    • Sleeping in bed cures flu now a lot faster.
    • The role requirements are now based on the number of skills the role has, each skill adds 4 to the requirement.
    • Tusoteuthis nerf: Greatly reduced the attacking damage, grabbing, and maximum health.

    Update: 4 Mar, 2018 @ 10:54am

    v1.16.0:

    • Added NPC Hairdresser.
    • Fixed sacrificial altar alignment check when the altar is set to neutral (allows all player alignments).
    • Locked doors can now be closed by anyone.
    • NPC body can now be changed: head size, body height, and body shape.
    • NPC body color can now be changed (RGB values).
    • NPC facial hair style and length can now be changed.
    • NPC head hair color can now be changed (RGB values).

    Update: 3 Mar, 2018 @ 3:39am

    v1.15.0:

    • Added bank accounts to NPC Banker. Players can open account, check balance, deposit coins, and withdraw coins.
    • Added NPC Tailor.
    • Addes salary system to NPC Banker.
    • Changed the NPC default action name to "Trade" (from "Access inventory"), and fixed the opening/closing sounds.
    • Greatly reduced the range of fires caused by bonfire and cooking pot, also slightly reduced from campfire.
    • Improved bonfire collision shape to "contain less air".
    • Players can now toggle showing of skill gains, the skill gains will be shown every 10 seconds.
      Toggling is done by dragging a stimberry on top of specimen implant (this is a temporary solution, will be changed later).
    • NPCs keep track of their wealth (initial wealth is 100 copper coins), selling to NPCs is limited by their current wealth.
    • NPC wares are now limited by their (individual) stock.
      The stocks are replenished every N days (varies between NPCs) with random increases to the items.
      Admin can adjust the days between replenishing using the wheel menu on the structure.
    • Some of the NPCs buy back some items for very low prices (blacksmith, carpenter, chef, shopkeeper).
    • The character of a NPC now uses the custom name set to the structure.
      Changes take effect after server restart, or instantly via a wheel menu option on the character.

    Update: 27 Feb, 2018 @ 11:38pm

    v1.14.0:

    • Added admin box (looks like standing torch) to spawn in some structure items:
      admincheat giveitem "/Game/Mods/Eka/Structures/Admin/PrimalItemStructure_AdminBox_Eka.PrimalItemStructure_AdminBox_Eka" 1 0 0
    • Added admin placeable NPCs: Banker, Blacksmith, Carpenter, Chef, Doctor, Inn keeper, and Shop keeper.
      See this for details.
    • Added spoiling time bonus for worms in preserving bins.
    • Fixed candelabrum to not be initially on (without fuel).
    • Fixed locked adobe door items to have proper names.
    • Fixed the opening and closing sounds of adobe doors.
    • Laying in bed now has some of the effects as sleeping in bed:
      Stamina recovery, gives hypotermic insulation, slightly reduces hyperthermic insulation, and other players can wake you up.
      Laying in bed does not heal or help reduce flu.