ARK: Survival Evolved

ARK: Survival Evolved

PrimitiveRPG
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Update: 31 Jan, 2018 @ 1:53am

v1.4.0:

  • Added INI-file option to adjust the XP loss upon death, see DeathXPLoss in server settings.
  • Fixed growing tintoberries in crop plots to give the berries at the fruitling phase.
  • Fixed vampires taking erroneously damage from having learned engrams whose crafting costs include silver.
  • Improved instructions for doing quick diagnoses, taking blood using blood extractor, giving blood using blood pack, and how to make blood diagnosis.

Update: 28 Jan, 2018 @ 1:49pm

v1.3.1:

  • Fixed blood extractor to be slottable (required for taking blood from another person).
  • Fixed splint to be usable on other players from item slot 0.
  • Potion of soft bones slightly increases insulation against cold, and slightly decreases insulation against hot.

Update: 28 Jan, 2018 @ 4:27am

v1.3.0:

  • Added potion of soft bones.
  • Fixed creating books.
  • Fixed loosing vampire status immediately after obtaining it via the ritual.
  • Fixed material on wash basin 3d model.
  • Fixed pine trees (grown on crop plots) to be visible.
  • Fixed player from being able to apply splint on themselves when the player has no broken legs to fix.
  • Fixed salt pans from disappearing after going into stasis.
  • Fixed wash basin to only use one soap instead of whole stack.
  • Players body grows from the age 0 to 20.
    The character creation screen depicts the character fully grown (at the age of 20).
  • Reduced the amount of water used in wash basin when washing hands from 10 to 1 units.

Update: 27 Jan, 2018 @ 12:47am

v1.2.1:

  • Clarified empty papers description to indicate that it is not for writing.
  • Fixed book covers to be slottable (required for making books).
  • Fixed crash upon death of a megalania, which happens at freshly wiped Ragnarok server start.
  • Improved book making instructions.

Update: 26 Jan, 2018 @ 2:21am

v1.2:

  • Added push-up bra.
  • Clarified error message when trying to teleport using sacrificial altar with incorrect alignment.
  • Fixed crafting scythes.
  • Fixed low temperature forges manual to have the proper kerosene ingredients.
  • Fixed missing material for post boxes.
  • Lubricant now additionally requires fish scales to craft.
  • Players body shape is modified according to pregnancy state (increased size of belly, breasts, and legs).

Update: 25 Jan, 2018 @ 2:52am

v1.1:

  • Added climbing picks.
  • Added the "lay on" -option for beds.
  • Fixed silver pick axe to bleed vampires.
  • Fixed metal pick axes to have a chance of critical hits.

Update: 26 Oct, 2017 @ 2:08am

v1.0:

  • Added blood diagnose for pregnancy.
  • If a pregnant player takes damage more than 10% of max health, there is a 10% random chance for miscarriage.
  • If a pregnant player drinks alcohol, there is a small chance for miscarriage, the more the player is intoxicated the higher the chance for miscarriage.
  • Reduced the maximum speed of players to 200 (was 300).
  • The baby child is dropped on ground when its born (instead of remaining in inventory).
  • When becoming a baby child, players experience points are now set to 40% of parents experience points (combined) instead of 10%.

Update: 25 Oct, 2017 @ 2:37am

v0.47:

  • 5% chance for pregnancy when having sex between female and male players, 7 days incubation time for the baby child, needs to be fed with milk to keep alive.
    Player from the owning tribe can become the baby child if the player is less than 1 year old. Some of the effects:
    • Experience points are set to 10% of parents experience points.
    • Skin color mutation from parents.
    • Birthday set to babys birthday.
    • Player gains some of the parents skill% values.
More update notes can be found from here.

Update: 22 Oct, 2017 @ 2:43am

v0.46:

  • Added alcohol dependance.
  • Added bell structures (3 different pitches).
  • Fixed ballista arrow to require dry wood to craft.
  • Fixed filling water to beer barrels with waterskins.
  • Fixed filling water to wine barrels with canteens and waterskins.
  • Fixed ichthyosaurus (the dolphin) to take torpor, making it tameable.
  • Fixed majority of tools to require dry wood to craft, affected: hatchets, pickaxes, scythes, sickles, and spyglass.
  • Fixed vampire home setting getting lost upon going out of render distance to the gravestone or disconnecting.
  • Fixed vampire transform issue when moving out of render distance of the gravestone when transformed.
  • Vampires can now teleport to their home tombs (gravestone) using special sand obtained from the gravestone.
    Teleportation takes 30 seconds and the vampire can not move during that time.
    If the vampire takes damage during the 30 second period, the teleportation is cancelled.
    All non-equipped carried items are dropped upon teleportation.
More update notes can be found from here.

Update: 19 Oct, 2017 @ 2:30am

v0.45:

  • Added disease for tamed creatures: apathy.
  • Added new single and double bed structures.
  • Adjusted several furniture engrams to require minor construction skill, and other engram requirement changes.
    Affected engrams: Bookshelf, Mirror, Simple bed, Training dummy, Trophy base, Wardrums, Wooden table, Large storage box, Small player base, Toilet seat, and Wash basin.
  • Example map settings for The Center here.
  • Fixed longbows icon gfx to distinguish it from short bow.
  • Fixed silver scythe to have the same effect on vampires as other silver weapons.
  • High temperature forge no longer does damage to players standing on top of it.
  • Increased the inventory size of high and medium temperature forges.
  • Increased the range of scythe attacks.
  • Increased the size of the gfx for medium temperature forge to differentiate it from the low temperature forge.
  • New/improved scythe gfx.
  • New/improved high temperature forge gfx.
Note: All simple beds will vanish upon update.

More update notes can be found from here.