ARK: Survival Evolved

ARK: Survival Evolved

PrimitiveRPG
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Update: 15 Oct, 2017 @ 11:06am

v0.44:

  • Added candies (4 flavors).
  • Added heart attack.
    Random chance (0% chance below the age of 80, max 5% chance above the age of 100) to get when out of stamina or oxygen.
    Can be cured with a stimulant.
  • Added wooden staff.
  • Fixed attacking with shovels to do damage.
  • Fixed possible crash when spawning tamed creature using admin command.
  • Fixed potion of prevention to give bonus against obtaining smallpox from infected player.
  • Fixed tying tames to poles in dedicated servers.
  • Fixed visual FX for tame tied to a pole.
  • Fixed wheel menu option to apply a splint to another player.
  • Greatly reduced the chance for schizophrenia: it is now only checked at level 20 (was between 20 and 40).
  • Improved instructions on how to tie creatures to poles in the rope item.
  • Tamed creatures can now also be tied to oil lamp posts.
More update notes can be found from here.

Update: 13 Oct, 2017 @ 10:01am

v0.43:

  • Added information about only farmers being able to grow crops into crop plots.
  • Added polar bears and griffin, fixing issues with them (gaining melee/ranged skills when fighting them and removes the ability to tame).
  • Added splint, used to fix broken legs.
  • Added stats information to the crystal ball mind reading.
  • Added umbrella (gives extra protection against sun for vampires).
  • Changed shovels to be wieldable. Can not be used to attack, and first person animation is not working.
  • Fertilized wyvern eggs spawn dodos instead of wyverns.
  • Fixed crafting lead armor.
  • Fixed harvesting gold, silver, copper, and iron ores from normal (non-rich) metal rocks. Also reduced randomness.
  • Fixed swimming in the swimming pool of role choosing arena.
  • Items obtainable from Ragnarok lootchests were remapped to wood/sand.
  • Player now breaks leg if falling takes over 50% of maximum health.
  • Ragnarok ice wyvern remapped to lightning wyvern.
  • Ragnarok map settings available here.
More update notes can be found from here.

Update: 10 Oct, 2017 @ 3:57am

v0.42:

  • Added blood diagnose for virginity.
  • Added hammer.
  • Added kissing (wheel menu option on other player).
  • Added unicorn, can only be tamed by virgins.
  • Fixed kibble efficiency for equus taming.
  • Fixed leedsichthys to give melee and ranged weapon skills when attacked.
  • Fixed lubricant crafting.
  • Fixed riding tamed equus.
  • Fixed smithies to contain information about the fuel they require.
  • Fixed stone archway structure item to have proper name (was incorrectly named Stone Doorway).
  • Fixed wind powered mills descriptions to indicate that they require lubricant to operate.
  • Leedsichthys give oil and lubricant when its corpse is harvested.
  • Players are now required to wield either a pickaxe or a hammer in order to demolish or pick up structures.
  • Players can have sex: Minimum player age 18 (can be adjusted in server settings), both must be naked, and both must use wheel menu on each other.
    Existing players are not virgins (you need to create a new character to be virgin).
Note that leedsichthys changes require "admincheat destroywilddinos" to work.

More update notes can be found from here.

Update: 7 Oct, 2017 @ 1:55pm

v0.41:

  • Added adobe, brick, metal, stone, and wooden archways (doorframes without hinges).
  • Added dark sword.
  • Added jian (a sword).
  • Added venom arrow.
  • Added venom, harvestable from titanoboa.
  • Added weapon poisons (insect killer, neutralizer, sleep, thirst, vampire slayer, and weakener).
  • Crafting concentrated narcotic requires venom, but less narcotics.
  • Fixed adobe, brick, and metal doorways to require hinges to craft.
  • Fixed coloring of bronze, copper, gold, pewter, silver, steel, and tin swords.
  • Improved (more smoke) tar kiln activated visual FX.
  • Smithies no longer use dry wood for fuel.
More update notes can be found from here.

Update: 3 Oct, 2017 @ 12:10pm

v0.40:

  • Added brick wall, doorframe, windowframe, and pillar structures.
  • Added proper usage instructions to bonfire.
  • Fixed honey to not give health when eaten.
  • Fixed male mannequin armor to fit better.
  • Fixed players from often getting flu after server restart.
  • If player is too big to ride hyaenodon, appropriate message is shown to player.
  • Reduced the speed of producing honey and beeswax in apiary by about 25%.
  • Removed the "can't tame" -message when the creature is not knocked out and is not a wake tame.
More update notes can be found from here.

Update: 30 Sep, 2017 @ 1:44am

v0.39:

  • Fixed picking up painting canvas.
  • Fixed picking up war map.
  • Reduced the petted buff damage bonuses.
  • Structures made of mostly wood or thatch can now catch fire from a flame arrow and from a burning beaconfire, bonfire, campfire, and cooking pot.
    Structure fire can be disable with INI settings, see this for details
More update notes can be found from here.

Update: 25 Sep, 2017 @ 3:15pm

v0.38:

  • Added pumpkin slices (edible), can be crafted from pumpkins (once they become available).
  • Fixed missing high quality ink note paper.
More update notes can be found from here.

Update: 22 Sep, 2017 @ 1:34pm

v0.37:

  • Aberration helmet and sword skins remapped to sand.
  • Added otter (tameable), requires "admincheat destroywilddinos".
  • Fixed book and book cover engram icons.
  • Fixed crashing in respawn menu when clicking on a bed or sleeping bag.
  • Fixed missing abstract engram statue.
  • Fixed oil lamp lighting settings.
  • Fixed removing empty jars from oil lamp post.
  • Fixed saddle engrams to be visible again.
  • Further nerfs on tamed creature health and melee (still higher than vanilla).
  • Kerosene stack size increased to 30 (from 10).
  • Oil lamp posts no longer decay with the autodecay system and are now marked as "core" structures to prevent respawning of resources nearby, so they can be efficiently used to mark roads.
  • Oil lamps burn longer: 1 oil = 2 hours (was 1 hour), 1 kerosene = 24 hours (was 6 hours).
  • Re-enabled character loading, randomizing, and resetting to defaults in character creation screen.
  • When finishing creature training, appropriate message is displayed to the player.
Note: Oil lamps need to be picked up and placed down again to get the fixes and other changes.

More update notes can be found from here.

Update: 20 Sep, 2017 @ 9:24am

v0.36:

  • Added crystal ball. Shamans can use it to read other peoples minds.
  • Brick press is now crafted in carpenters bench.
  • Fixed enhancing items in appropriate smithies.
  • Fixed hyaenodon stamina consumption when jumping.
  • Fixed inventory requirement for gas grenade.
  • Fixed propellant engram requirements.
  • Fixed vanilla items coming from wild therizino corpse.
  • Further reduce tamed creatures health bonuses (still higher, but closer to vanilla now), slightly reduced melee bonuses.
  • Grenades require propellant to craft.
  • Hunter and thief nightvision bonus changed: it's now obtained (for 15 minutes) by drinking any alcohol.
  • If player is unable to tame a wild hyaenodon, the petting animation is no longer played.
  • Increased flu immunity gained after flu to last 36 hours.
  • Limited levelling up stats:
    Stat
    Limit
    Number of level ups to reach the limit
    health
    1000
    129
    stamina
    700
    120
    oxygen
    700
    150
    weight
    1200
    110
    melee
    400
    150
    speed
    299
    199
    fortitude
    498
    199
    Note that the limit kicks in at the value, so for example putting 129 levels in health gives you 1003 max health instead of 1000: 100+129*7 = 1003
  • No poop buff is no longer saved between server restarts.
  • Removed hyaenodon petting buff visual FX.
  • Stimulant drug now also reduces food, and requires salt to craft.
More update notes can be found from here.

Update: 10 Sep, 2017 @ 10:59am

v0.35:

  • Added potion of vision.
  • Bonfire can only be activated with fire damage.
  • Campfire and cooking pot can be activated with fire damage.
  • Fixed hyaenodon taming, changed to non-violent (with kibble in item slot 0) + training.
  • Fixed making custom recipes.
  • Fixed recycling for metals in smithies to not work on engrams.
  • Fixed some vanilla recipe notes from showing up.
  • Fixed taming skill from giving too high bonus for the required food level calculation.
  • Reduced tamed creatures health and melee damage a bit.
  • Small stone ore grinder can be placed on raft.
  • Stone fence foundations no longer require nails.
More update notes can be found from here.