Torchlight II

Torchlight II

Ability Spells (8 Added Spells)
Showing 1-10 of 12 entries
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Update: 18 Dec, 2016 @ 9:45am

Published v.9

Some Ability Spells cannot be activated if one of its group is not yet cool downed.

- Dodge Revenge won't activate while using Absolute Block or Charge Buildup

Updated Spar Demon's functionaility including his weapons and skills.

Fixed Switch Places unintended particle effect on friendly units.

Update: 16 Dec, 2016 @ 2:00am

Published v.8

Ability Spells won't work on pets anymore as originally intended.

Fixed icon assignment for Dodge Revenge scroll.

Dodge Revenge has mana drain on each counterattack activation (I forgot to include that penalty in previous releases).

Pet Teleport can now temporarily give your pet bonus to damage and armor but won't move for 2 seconds.

Switch Places now have damage resistance to both pet and player within its activation only.

Quick Dash won't stop anymore if an enemy or any unit is on its way.

Update: 15 Dec, 2016 @ 8:11am

Published v.7

Added 4 new ability spells!

Update: 14 Dec, 2016 @ 10:11pm

Published v.6

v.6 test

Update: 14 Dec, 2016 @ 10:07pm

Update: 14 Dec, 2016 @ 9:27pm

Update: 14 Dec, 2016 @ 9:10pm

Update: 7 Dec, 2016 @ 1:25am

Published v.5

Applied Mana Cost for Absolute Block to prevent usage even with no mana.

Update: 2 Dec, 2016 @ 7:07pm

Published v.4

Absolute Block now has zero mana usage but mana loss per successful block.

Charge Buildup now has zero mana usage but health loss per use (as it was originally intented).

Update: 29 Nov, 2016 @ 9:29pm

Published v.2

Added damage effect on Dash and Leap so that they can break prop objects (i.e. urns, crates, etc..)