Garry's Mod

Garry's Mod

Патриарх SNPC[Killing Floor]
Showing 11-20 of 67 entries
< 1  2  3  4  5  6  7 >
Update: 15 Jan, 2018 @ 8:59am

-Fixed few behavior things.

Update: 14 Jan, 2018 @ 10:15am

-Updated some things.

Update: 31 Dec, 2017 @ 1:23pm

-Fixed some bugs with jumping.

Update: 30 Dec, 2017 @ 2:11am

-Fixed zed pills move during static attacks in singleplayer.
-Updated AI.

Update: 24 Dec, 2017 @ 5:25am

-Added difficulty console command.
-Added corpse dietime console commands.
-Fixed patriarch radial attack lua error.
-Patriarch parameters now more like in game.

Update: 8 Dec, 2017 @ 4:26am

-Fixed fckn lua error.

Update: 7 Dec, 2017 @ 8:28am

-Attacker of player zed killed by time after head destroying will be set to person who destroyed head (if it's valid).
-Patriarch pill minigun shooting sound will be stopped after death.
-Fixed mortar mode.
-NPC's now ignore "bullseye_strider_focus". This is entity remaining after removing or killing strider without cleaning map. Game thing that it's NPC.

Update: 6 Dec, 2017 @ 7:45am

-Fixed some other things, added idle sound.

Update: 5 Dec, 2017 @ 9:46am

-Gore mods now must not conflict with zeds.
-Pills now must remove correctly.
-Added some sounds to patriarch.
-Fixed patriarch playing chasing sounds during intro.
-Console commands now can't be broken.
-Added surprize...

Update: 20 Nov, 2017 @ 7:08am

-Pills now disappear on weapon change.
-Fixed glitch when game start lags and crush if you change pill to pill.