Total War: WARHAMMER

Total War: WARHAMMER

Stronger wood elves archers + javelin mass fix
Showing 1-9 of 9 entries
Update: 22 Aug, 2017 @ 2:22am

Update: 28 Feb, 2017 @ 5:52pm

Update: 13 Dec, 2016 @ 2:05pm

Added the resistance to fatigue attribute to waywatchers and waystalkers, they should now be better at kiting. Running and shooting should drop their fatigue as fast as other units fatigue drops when running (without shooting ofc).

Update: 10 Dec, 2016 @ 10:35am

Changed all javelin's mass from 1 to 10. Units will now get a knockback effect (not knockdown) when hit by a javelin. Why CA decided to arrows a higher mass than a javelin is beyond me, but that part is fixed now. This change will effect Marauder horsemen, Marauder horsemasters and Sisters of the Thorn

Increased range for Glade riders (all types) from 125 to 130, they are now on par with Outriders and slighly better than mounted Yeomen archers.
Increased range for the Sisters of the Thorn from 75 to 80, they are now on par with Marauder horsemasters.
Increased range for Waystalkers and Glade lords to 200, they are now on par with Waywatchers.

Increased Glade riders missile damage with 2+ normal damage and 1+ ap damage, they are now on par with mounted Yeomen archers.
Increased Glade riders (hagbane) missile damage with 3+ normal damage, they are now on par with mounted Yeomen archers.

Increased accuracy for Glade lords (mounted) from 10 to 17.
Increased accuracy for Glade riders from 10 to 13
Increased accuracy fro Hawk riders from 10 to 15
Increased accuracy of the Sisters of the Thorn from 10 to 13

Increased aamunition for Glade riders from 20 to 22.

Update: 9 Dec, 2016 @ 7:42pm

Update: 9 Dec, 2016 @ 7:26pm

Nerfed Deepwood scouts' range from 170 to 160

Also changed the projectile speed for some units:
Glade guard from 45 to 57
Glade guard (hagbane) from 45 to 58
Glade guard (starfire) from 55 to 68
Deepwood scouts from 45 to 63
Deepwood scouts (swiftshiver) from 45 to 63
Waywatchers from 45 to 68
To put it in perspective, gunners have a projectile speed of 100 and cannonballs at around 67.

Update: 9 Dec, 2016 @ 5:31pm

Update: 9 Dec, 2016 @ 5:31pm

Nerfed the Hawk riders' range back from 170 to 140

Update: 9 Dec, 2016 @ 4:06pm