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LOvvve them
http://www.twcenter.net/forums/forumdisplay.php?2197-Total-War-WARHAMMER-Mod-Workshop
https://www.youtube.com/channel/UCtd4sdZYB_n1Y7DrBtVK-1A
Good luck!
As I have mentioned earlier, things are getting hectic in real life with exams etc.. and I don't have time to spend hours going in and out of the game testing and tweaking the units (at the moment). I hope you understand :)
If you are interested though, I'm more than happy to give you the rights to take over and expand the mod. It seems like you got a lot of cool ideas.
CA have already fixed the missing ability to waystalker and waywatchers, I think they just ninja updated the game to give them hawkish finesse (if that was the ability you were thinking about). I'm not sure what kind of abilities mods like revival have added as I sadly haven't had time to test the mod.
@Pale I'm not sure if giving the buff through a building would be a great idea as you could then stack 4 of those buffs, though incorporating it into the tech tree might be a possibility. I'll might look into at a later date as at the moment things are getting rather hectic with exams etc... :/
I'll give you a heads up if I make a version where it it's incorporated into to the tech tree instead.
- Not just ego rub time, This mod makes the faction playable for me! please never nerf these... would you consider adding the 'hawkish' - and other traits to some of higher units as other mods (cough revial cough) has done?
Good job!
If only - The truth is, the WE are one of the weakest races on the map, it does matter how you use them, they can be countered and out powered in every way. They should have made the race good at somthing but they didnt.