Left 4 Dead 2

Left 4 Dead 2

AK-47 Overhaul
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Update: 25 Dec, 2020 @ 11:36am

Christmas update:

* New, unique fire animation
* New, unique shove animation
* Replaced animated shell ejection with particle-based shell ejection
* New feature: Pseudo-random recoil (looks best when spraying)
* Slightly reduced idle animation intensity

Update: 26 Nov, 2020 @ 7:18am

New feature: Random zip tie colors. This feature is disabled by default, and can be enabled with the convar "cl_buy_favorite_nowarn". See the shared content's patch notes for more details.

Update: 16 Nov, 2020 @ 9:01pm

Fixed a long-standing issue of crashing in single player when switching away from this weapon. Thank you, Lt Rocky, for all of the help with solving this issue.

Update: 9 Oct, 2020 @ 12:51pm

Fixed the wood grips & stock not being able to be changed on the new alternate skins introduced with the Last Stand update

Update: 1 Oct, 2020 @ 1:12pm

Updated icon.
Fixed the long-standing reloading bug. This fix does introduce an unavoidable but very minor visual glitch where the magazine may disappear for no more than a single frame.
Improved the left arm to better support 90 FOV.

Update: 30 Sep, 2020 @ 8:52pm

Fixes and improvements to go with the Last Stand update, including the removal of the custom magazine texture entirely (it's no longer necessary), support for the new weapon skins, and some mesh improvements to the magazine itself

Update: 27 Aug, 2017 @ 4:32pm

More modifications to the weapon origin. Thank you for your assistance, Spoony.

Update: 27 Aug, 2017 @ 1:10pm

New thumbnail. Finally took the time out of my day to make a more interesting one.
New origin. Thanks to the user who pointed out the issues with the existing one.
New draw animation. I find it to fit the weight of the weapon much better.
New shove animation. This time, with efford put into it.
Slightly modified aiming animations. The change is pretty subtle, but makes more sense now.
Very minor corrections to the reload animation. Just some finger fixes on the left hand.

Update: 12 May, 2017 @ 7:14am

Finalized the reload animation. No further changes will be made to this submission's animations from here on out, unless they will either be too minor to practically notice, or they will correct an actual problem that isn't just updating the reload for the millionth time. Hopefully, the new reload won't be too alien to anyone who liked the previous one.

Update: 6 May, 2017 @ 2:16pm

The ejected magazine is no longer capable of flight, among other small changes to the reload.