Total War: WARHAMMER

Total War: WARHAMMER

Building the Empire
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Update: 26 Aug, 2017 @ 9:38pm

Update: 26 Aug, 2017 @ 9:33pm

Gave TEB access to the market. Now they can hopefully build tall in port regions around the world.

Update: 20 Aug, 2017 @ 5:38am

Update: 19 Aug, 2017 @ 1:52pm

FInally fixed the crash when attempting to recruit heroes.
It is caused due to having wrong slot_templates in the superchains table.
Check it whenever a new update happens.

Update: 10 Aug, 2017 @ 8:02am

Update: 20 Jul, 2017 @ 5:17pm

Added a province movement buff to tier 3,4 and 5 cities to represent the minor roadways in a province.

Trade depots now increase the amount of resources produced factionwide.

The Nuln Foundry grants access to better quality artillery faster for some midgame explosions.

The Sigmarite shrines now spread religion in adjacent provinces, just like balefire braziers.

Fixed the unavailability of buildings in West Sylvania.

Removed the flat upkeep cost from roads.

Update: 24 Jun, 2017 @ 5:45am

Fully compatible with Crynsos' mods.

Added a global trade bonus to roads. That should help alleviate the costs of a well developed highway system.

Update: 7 Mar, 2017 @ 1:31am

toned down the corruption to a very low amount. it should basically be a non factor until chaos invades.

Update: 28 Feb, 2017 @ 11:37pm

Update: 27 Feb, 2017 @ 11:34pm