Medieval Engineers

Medieval Engineers

Arms & Armour (Roman) [0.7]
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Update: 4 Mar, 2019 @ 4:17pm

Updated to 0.7

Update: 6 Dec, 2018 @ 8:53am

Minor updates to skinning/visual impression of the wearable armour.

Update: 5 Dec, 2018 @ 8:53am

Added skinned/rigged, wearable plate armour. I know that it still clips and can look silly in some poses, but I'm trying to learn how to make this better & better over time. Let me know what works & what doesn't.

Update: 3 Dec, 2018 @ 2:18pm

Updated model & texturing for lorica segmentata plate armour.

Update: 3 Dec, 2018 @ 12:03pm

More model and texture updates, a few tweaks to crafting recipes.

Update: 2 Dec, 2018 @ 6:00pm

Updated a few more models.

Update: 2 Dec, 2018 @ 11:30am

Updated all to 0.6.4, removed nonfunctional mannequin for time being

Update: 3 Apr, 2018 @ 1:39pm

Added stamina effects both to sword usage & blocking.

Update: 9 Mar, 2018 @ 7:30pm

Fix to the 1st-person hand position of the usable weapons.

Cleaned up mannequin belt-baldric model.

Update: 8 Mar, 2018 @ 2:17pm

Major Update reworking mannequin to use the "Re:Core" script mod so that items can be dragged-and-dropped to the mannequin and back. No more crafting stationn for mannequin arms & armour!

Also reformatted all models so that LODs will go in their proper Models folder and not the root folder.