Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Rise of Kings - Chronicles
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Update: 26 Jan, 2022 @ 1:15am

Update: 26 Jan, 2022 @ 12:56am

Update: 25 Jan, 2022 @ 9:45pm

[1.2.3c]
All Italian units - from Vaccari to Alforrats - now have their appropriate voices.

Update: 25 Jan, 2022 @ 8:55pm

Update: 25 Jan, 2022 @ 8:46pm

Update: 25 Jan, 2022 @ 6:41pm

Audio for various factions (Italians) added but not integrated. Will take time....

Update: 25 Jan, 2022 @ 7:13am

Update: 25 Jan, 2022 @ 7:00am

[1.23b]
FIXES
- Found some bugs that affected mercenaries and would've resulted in the issues Officer Donut and Dcoles reported. They've since been quashed.

ADDITIONS
- Italian (standard modern) voices added for appropriate units. Vaccari speak a mix of modern Italian and Latin, but Norman Milites speak full French, and Genoese Crossbowmen a mix of French and Italian (sigh -_-).
- Armenians are most likely going to be speaking a mix of Greek, Arabic and French ...

NEXT IN LINE: Arabic, Latin (used primarily by some Chivalric Order units), French (very very important).
ALSO - Chinese, Mongol, Turkish, Slavic, Bamar, Korea and Persian to be added (this is in anticipation of moving toward Project Jade),

Update: 25 Jan, 2022 @ 6:00am

Update: 25 Jan, 2022 @ 3:08am