Quake Live

Quake Live

Justified & Ancient
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Update: 21 Apr, 2017 @ 6:02am

Initial Q3 Release 2001 - Re-released for Quake Live March 2017

Update: 9 Apr, 2017 @ 3:24pm

Initial Q3 Release 2001 - Re-released for Quake Live March 2017

Removed Quad Damage and replaced it with Large Health.

Corrected a bug that was causing the map to crash after around an hour of play.

Remade the buggy water.

Tidied up a few more textures.

Update: 2 Apr, 2017 @ 3:33pm

Initial Q3 Release 2001 - Re-released for Quake Live March 2017

Update: 2 Apr, 2017 @ 2:59pm

Initial Q3 Release 2001 - Re-released for Quake Live March 2017

Update: 2 Apr, 2017 @ 10:33am

Initial Q3 Release 2001 - Re-released for Quake Live March 2017

Update: 2 Apr, 2017 @ 10:15am

Initial Q3 Release 2001 - Re-released for Quake Live March 2017

Updated levelshot

Update: 2 Apr, 2017 @ 6:41am

Initial Q3 Release 2001 - Re-released for Quake Live March 2017

Added more player spawns.

Moved the Quad Damage to under the bridge and replaced it with the Red Armour.

Fixed some clipping on the bridge.

Fixed a bug with the water.

Update: 2 Apr, 2017 @ 5:42am

Initial Q3 Release 2001 - Re-released for Quake Live March 2017

Test build

Update: 1 Apr, 2017 @ 4:46pm

Initial Q3 Release 2001 - Re-released for Quake Live March 2017

The latest GTKRadiant 1.6.5 version has been uploaded.

Unlike previous versions which were conversions of a Quake III Arena .bsp file using q3map2. This version has had the .map taken into GTKRadiant 1.6.5 and then been compiled for Quake Live with QL lighting, effects and so on... So you'll probably notice a big improvement here.

Fixed shotgun ammo not spawning issue.

Tidied up a few textures, but not all.

Let me know what you think of the latest version.

ô¿ô

Update: 1 Apr, 2017 @ 3:57pm

Initial Q3 Release 2001 - Re-released for Quake Live March 2017

Still testing GTKRadiant 1.6.5 version