Stellaris

Stellaris

Halo Wars: Stellaris v1.1 for Stellaris 2.3.X
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Update: 6 Jun, 2019 @ 4:36am

Initial Upload

Update: 8 Jan, 2019 @ 8:31am

Updated to 2.3

Update: 17 Dec, 2018 @ 7:59am

fixed an error with MAC gun techs

Update: 13 Dec, 2018 @ 8:00am

added temporary localisations for all languages supported by Stellaris with english text, so players who use their native language in game do not get unlocalised ship component and army names (eg MAC_1_S instead of First Generation Mark II Light Coil MAC Cannon)

Update: 12 Dec, 2018 @ 10:03am

updated plasma mortar projectile graphics

Update: 11 Dec, 2018 @ 5:03am

fixed a missing line that meant the Stellaris Launcher would pick this mod up as incompatible

Update: 11 Dec, 2018 @ 4:02am

added missing Broardsword Heavy Missile Tech (Thanks Elite Rice Farmer on Discord!!)

Update: 10 Dec, 2018 @ 3:41am

updated T and XL slots to have slightly better tracking, so they can actually hit targets

Update: 9 Dec, 2018 @ 2:37am

All armies now actually cost minerals instead of nothing at all (thanks paradox)

Update: 8 Dec, 2018 @ 4:36pm

fixed an error that meant several weapons had poor icon GFX
fixed a typo that gave all missiles, T slot, XL slot and PD slot weapons no cost