Portal 2

Portal 2

Monoportal: Utility
81 Comments
vallibus 14 Dec, 2024 @ 1:30pm 
Clever little map.
glenmcd[AUS] 16 Dec, 2023 @ 9:47pm 
I got through, thanks for nice chamber
Beckeroo 14 Nov, 2023 @ 11:30am 
neat map
SpielSatzFail 12 Aug, 2022 @ 1:21pm 
@DarkLink46
Maps are not built with the geometry we see when we are playing them. You can see that if you noclip outside the map, there are parts of the map spread weirdly all over the place. Usually you don't see this and usually you don't leave portals behind because of the exit fizzler. In this case the autoportal still exists so you can see it. You're right, it's located somewhere you wouldn't expect it to be ;-)
DarkLink46 20 Dec, 2019 @ 3:30pm 
@Azorae: Hey, so this was a great chamber, but I have a question. On my way to the exit lift, just after the last door, I noticed a yellow portal that was apparently way off at 10 o'clock approximately. I couldn't sort out a screenshot, but I wondered if it had a purpose... Thanks for another awesome chamber!
Andy T 31 Aug, 2019 @ 6:50am 
Interesting play on only one portal control. Two puzzle elements in one.
Sophronius 5 Jul, 2019 @ 3:10pm 
very well done, nice map
Teo 2 Feb, 2019 @ 4:11pm 
Cool, easy chamber. I love that idea of switching between the funnel and the light bridge through moving the orange portal
Yun Xuan 17 Dec, 2018 @ 9:39pm 
Very nice
2B 11 Oct, 2018 @ 11:37pm 
Now that's unique. Thanks!
Nobody No-One 12 Jun, 2018 @ 2:03pm 
I enjoyed it. Thanks for creating.
d'Artagnan 20 Jan, 2018 @ 10:46am 
Yep. Very easy, but fun to work through.
bullfrog 14 Dec, 2017 @ 11:51pm 
Simple, but fun.
Petutski 25 May, 2017 @ 6:32am 
Nice logical fun map. Thanks!
jandlml 15 Mar, 2017 @ 10:29pm 
nice!!
XIII 5 Mar, 2017 @ 3:23pm 
nice
Jinx 10 Jan, 2017 @ 7:02pm 
10/10 fantastic
moose9 27 Jun, 2016 @ 3:28pm 
Nice little puzzler, kept me on my toes.
dmuk 4 Oct, 2015 @ 8:59pm 
Leap-of-faith occasionally required... Good one for a single-portal test; those are often kinda dull - this one was not.
GrtWhtBuf 25 Sep, 2015 @ 11:47am 
Nice, you had me for awhile
zigzagtenniscoe 11 Aug, 2015 @ 6:29pm 
Easy, but fun. Original design and great map as always. I really like the layout of it. And how it switches from light bridge to funnel, and you have to use it in a bit of a clever but easy way. . Thanks! :)
PortalFan 23 May, 2015 @ 4:28am 
Original map and good design. Thanks !
foxtrot 4 Apr, 2015 @ 7:25am 
like this! thanks for share..
akross.cs 21 Feb, 2015 @ 9:34am 
very kind
Chelliste 15 Feb, 2015 @ 8:07pm 
@cereal7802: It's not the light bridge itself that activates the switch. But the light bridge is involved.
cereal7802 4 Jan, 2015 @ 3:53am 
I'm going to assume this map is broken by a patch or due to me being on linux version. other comments have suggested the way to beat it is by activating the button with the light bridge, but it doesn't seem to activate for me no matter how it is positioned.
Chelliste 5 Oct, 2014 @ 7:06pm 
Wow, an Azorae puzzle that didn't give me fits. It would have been much harder if I hadn't already seen the technique with the light bridge and switch before. I don't usually care for puzzles based on single-portal guns, but this one was fun.
strongbook 1 Jul, 2014 @ 10:02am 
VERY GOOD!!!
mushi.family 29 Jun, 2014 @ 2:54am 
This is so very clever. Well done!
joe 28 May, 2014 @ 11:03am 
Good Fun.
quat 26 Mar, 2014 @ 5:34pm 
Oh my god this shoud be in the singleplayer game. All it needs is some storyline... hmmm... Cast one vote for "break your portalgun after The Fall and you need a new one, the only one you can find is blue portal only", please. This chamber should be next. Wow.
LordBeDe 29 Nov, 2013 @ 3:09am 
Nice single portal puzzle.
marshmallie 1 Aug, 2013 @ 8:34am 
Easier than expected but still fun. :)
Geneosis 5 Jul, 2013 @ 11:55am 
Another simple monoportal room ^^ Require to think about the fizzler-bypass feature offered by the monoportal ;)
The Inquisitor 5 Jun, 2013 @ 5:00pm 
well that was a little easier then I expected, but I like the concept thumbs up for sure.
baphomet 27 Apr, 2013 @ 11:17am 
Ah yes, so it is! Sorry; I am stupid!
Azorae  [author] 22 Apr, 2013 @ 12:36am 
That's the entrance room.
baphomet 21 Apr, 2013 @ 8:46am 
What is the purpose of the room underneath the exit, behind the glass?
Silent Rebel 16 Apr, 2013 @ 11:11am 
nice
MetaMagi 31 Mar, 2013 @ 4:44pm 
Man, that was fun. I always thought it was a shame Valve didn't explore monoportal puzzles, passing through that Fizzler was _weird_, being so used to 2-portal dynamics.
mikemoody 30 Jan, 2013 @ 8:02am 
Nice map "Azore" I like em like this. Thanks for the fun.
Here are some nice maps from an online friend "Bbeoggjay2". (https://steamhost.cn/steamcommunity_com/profiles/76561198043279364/myworkshopfiles/)
Azorae  [author] 17 Dec, 2012 @ 1:56pm 
That's the ideology behind all of my designs. Glad you enjoyed it!
post-mortem 17 Dec, 2012 @ 12:05pm 
This is a great example of puzzle design. Simple and elegant, without a bunch of fancy stuff.
George67 6 Dec, 2012 @ 6:03am 
Great !!
Graystripe 4 Dec, 2012 @ 8:24am 
I LOVE how Cave Johnson meowed at meh. xD
Toxicle 29 Nov, 2012 @ 12:43pm 
thanks a lot Azorae
pyxyne 27 Nov, 2012 @ 8:35am 
Azorae : I didn't remember how I did, sorry...
PsychoBR 22 Nov, 2012 @ 2:53pm 
Nice map! Very very fun! Thumbs up!
I recorded my gameplay (valve DEM file format): Download [dl.dropbox.com]

Turrets highly explosive. Handle with care
Azorae  [author] 15 Nov, 2012 @ 8:48am 
76561197963294130 15 Nov, 2012 @ 12:10am 
cool. which ones? I'd suggest putting "difficulty: X" as top line of description of map. People like me choose maps based on difficulty and since steam is too dumb to figure that out, it would be nice if you facilitated it...