Total War: WARHAMMER

Total War: WARHAMMER

Legendary Heroes - SFO Submod
52 Comments
Swerto 7 Sep, 2017 @ 6:22pm 
I have not, but I believe this isn't a conflict with Mixu's LL mod like Bilbo thinks, but instead with his Mousillon overhaul since it is the mod that adds the Brettonian model that he is being replaced by. Odd, because the Krell Kemmler summons is still normal.
Seven  [author] 7 Sep, 2017 @ 6:02pm 
Oh, I thought you meant his icons were a brettonian knight, not his model. Have you tried this without the steel faith version?
Swerto 6 Sep, 2017 @ 8:21pm 
As far as the krell thing not being an issue, it is in quick battle/etc. if they decide to field krell since the model is buggy and not the correct one (yet somehow still is wielding the axe, yet it is invisible). It's a visual thing.
Seven  [author] 6 Sep, 2017 @ 6:51pm 
Yeah I noticed that issue when playing with some mods myself. Can't really fix it unless I remove the icon (then it will be Karl Franz) or make it the same as the one Crynsos, Cataph, and JD Harrow use, but I might end up doing that.
Swerto 6 Sep, 2017 @ 4:44pm 
One small thing, your mod when installed changes the 'avatar not found' default avatar (as seen here) into Krell. It isn't a huge deal, and the correct avatar still shows on loading screens and in battle, just Krell appears as the one for every hero and lord who doesn't have one on the campaign map.
Seven  [author] 6 Sep, 2017 @ 3:39pm 
@Bilbo Tea Baggins
I'm not sure if Krell appearing as a Brettonian Knight really causes any issues, because you can just choose to not click the button. I also don't want to make any more submods because it's hard to update all of them and I don't really have the free time to work on it that much.

@Nagash (Swerto)
That is part of SFO if I recall correctly, so no editing from here is possible.
Karak Eight Queeks 6 Sep, 2017 @ 3:18pm 
Using this with Mixu's LL mod and Crysnos's faction unlocker makes Krell appear as a brettonian knight for some reason as VC. He's available to mousillon as himself still. Is there any chance we can get a submod to be used alongside Mixu's LL mod and Crysnos's faction unlocker? One that does not have Krell in it, but everything else?
Seven  [author] 28 Aug, 2017 @ 2:32pm 
This submod shouldn't modify the stats or abilities for Krell, it only adds him to the campaign map. So it sounds like that could be a problem with SFO considering all his unit information comes from that mod.
Mr Grimbladex 28 Aug, 2017 @ 5:28am 
Hey, when I try to heal krell it dmaages his health? IS that right? Its as if he is not undead? And th eundead spell is killing him. Please let me know how I can heal the hero?
Seven  [author] 26 Aug, 2017 @ 4:22pm 
It might modify Krell, im not sure.
Caster 26 Aug, 2017 @ 3:22pm 
im useing ledgendary lords remastered, would that be causeing this problem?
Caster 26 Aug, 2017 @ 3:07pm 
thanks for the quick reply, i do have steel faith and i have the submod but he still looses health over time
:(
Seven  [author] 26 Aug, 2017 @ 10:06am 
He shouldn't in SFO. Make sure you have installed Steel Faith for this mod, if not then get the main mod meant for vanilla.
Caster 26 Aug, 2017 @ 1:43am 
it kinda sucks krell has the unbinding trait, can i remove that?
Seven  [author] 25 Aug, 2017 @ 10:21pm 
No, it should work fine as Vampire Counts from the start.
Balzaphon 25 Aug, 2017 @ 8:06pm 
Is there something you have to do to be able to press the button? its blocked out for vampire counts
Seven  [author] 25 Aug, 2017 @ 12:33pm 
There is no way to make it so Mousillon can summon krell without changing most bretonnian factions. There are groups of factions in the game, and as far as I know you can't edit. The problem is, Mousillon doesn't have an individual group like the main factions, so I can't add Krell to only them.
Balzaphon 25 Aug, 2017 @ 10:01am 
When you are using crynsos unlocker+ Heinrich is in Mousillon and Mousillon doesn't seem to have access to "summon krell button" ? or is this a bug with Mixu's Mousillon Overhaul?
Petite Sieste 21 Aug, 2017 @ 12:54pm 
Excellent mod
Seven  [author] 8 Aug, 2017 @ 10:53pm 
Most people still using mods will be using his unlocker, and I don't want to create a ton of submods. I would suggest editing it on your own, it shouldn't be difficult to do using PFM.
Acadian 8 Aug, 2017 @ 10:06pm 
is it possible to pls add Krell to the Von Carsteins, for ppl who dont use crynsos unlocker+
Vandamsel 31 Jul, 2017 @ 6:10pm 
Yeah just tried a restart, this time it's "Coraxus"
Seven  [author] 31 Jul, 2017 @ 1:20pm 
That's very strange. He shouldn't have a generated surname. I'll do some testing and see what I can find.
Vandamsel 31 Jul, 2017 @ 10:02am 
Also, can't rename him to take the Banehasser out.
Vandamsel 31 Jul, 2017 @ 9:58am 
When I recruited Vardek Crom using the button on the bottom right, his name is "Vardek Crom the Conqueror Banehasser". Not sure where the Banehasser came from.
Venris 27 Jul, 2017 @ 12:49am 
Thank you :).
Seven  [author] 27 Jul, 2017 @ 12:47am 
Alright, my bad for the trouble. Updated it now.
Venris 27 Jul, 2017 @ 12:45am 
Legendary Heroes - SFO Submod
Seven  [author] 27 Jul, 2017 @ 12:44am 
Happy to! What would you recommend for naming conventions?
Venris 27 Jul, 2017 @ 12:42am 
Hello, can you rename the mod? Its confusing for some that dont know its a submod, not part of official Steel Faith Overhaul Mod.
Seven  [author] 27 Jul, 2017 @ 12:10am 
Sadly, I believe it is impossible to give it to mousillon without giving it to other brettonian factions. If I could, I would only give it to henrich, but that's not how the game works. Only large factions have definable 'groups' to which I can assign these heroes to, and since mousillon is defintiely not in the spot light in this game, the developers haven't chosen to add a group specific to them, and this is hard coded.
Mrgrimcat 26 Jul, 2017 @ 11:57pm 
my only issue is that I use the SFO legendary lord unique start position mod, so when i play henrik with the red duke, I cant summon Krell to help fight the bretonians, is this possible?
Seven  [author] 26 Jul, 2017 @ 8:22pm 
I can see where the wording was a bit strange. Sorry about that, I'll clean it up.
Michael {United Critics} 26 Jul, 2017 @ 8:12pm 
@Vandamsel - he mean that you should not use both Legendary Heroes mods at the same time.
Use this one if you playing with SFO overhaul, if you don't use SFO, use his other version. Thanks.
- Michael
Vandamsel 26 Jul, 2017 @ 7:59pm 
What do you mean do not install along side the main mod?? Like don't subscribe to them while the other is installing?
Acadian 26 Jul, 2017 @ 5:14pm 
damn that sucks, i dont even use the unlocker+, wish i could use krell as the von carsteins. Oh well thanks anyway for this great mod.
Michael {United Critics} 26 Jul, 2017 @ 4:29pm 
Unlocker+ has Krell as lord over there with Kemmlar :)
- Michael
Seven  [author] 26 Jul, 2017 @ 1:43pm 
I believe this is part of a new update for one of those mods, not sure which, but I noticed in custom battle when using SFO and Crynsos' unlocker, Krell was under the Lords catagory.
Andkat 26 Jul, 2017 @ 1:40pm 
For whatever reason, Krell also appears as a starting Legendary Lord for Mousillon (where Kemmler starts in Crynsos Unlocker+) when i'm playing SFO.
Seven  [author] 26 Jul, 2017 @ 11:20am 
You can only use him as the Vampire Counts. If you could use him as Von Carsteins, it would break compatibility with Crynsos' Isabella hero mod, which is included in his faction unlocker.
Acadian 26 Jul, 2017 @ 1:47am 
i cant use krell as the von carsteins?
Seven  [author] 24 Jul, 2017 @ 10:15am 
I tried to make it so mousillon can use it as well, but they don't have a unique faction in the game files, so all of Brettonia would be able to use him.
Verji 24 Jul, 2017 @ 6:43am 
Thx for that, but only the Vampire Counts can Summon him as a Hero. With ur "Legendary Lords new Start Position Mod", Kemmler cant Summon him as Moussilion Faction. Thats make me Mad :-(
Seven  [author] 23 Jul, 2017 @ 1:22pm 
Yeah, and thank you for mentioning it just in case. I'll add it in the description.
Stick Rick 23 Jul, 2017 @ 1:13pm 
okay just wanted to report this in case it slipped trough
Seven  [author] 23 Jul, 2017 @ 11:07am 
That is because previously removing it with steel faith caused a crash. So you just have to decide to use the ability or not. Wish I could fix it.
Stick Rick 23 Jul, 2017 @ 8:17am 
Kemmler keeps his Krell skill alowing to summon a second krell
Akodi 22 Jul, 2017 @ 8:42pm 
Thanks mate! Happy to see an SFO Patch. Keep up the great work.
Seven  [author] 22 Jul, 2017 @ 3:06pm 
Figured Steel Faith was big enough it needed a patch. Great mod.